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Page 12 of 66
What are Instruction Codes and Operands in Computer Architecture?
A computer instruction is a binary code that determines the micro-operations in a sequence for a computer. They are saved in the memory along with the information. Each computer has its specific group of instructions.They can be categorized into two elements as Operation codes (Opcodes) and Address. Opcodes specify the operation for specific instructions. An address determines the registers or the areas that can be used for that operation. Operands are definite elements of computer instruction that show what information is to be operated on.It consists of 12 bits of memory that are required to define the address as the ...
Read MoreWhat is Direct Mapping Process in Computer Architecture?
Direct mapping is a procedure used to assign each memory block in the main memory to a particular line in the cache. If a line is already filled with a memory block and a new block needs to be loaded, then the old block is discarded from the cache.The figure shows how multiple blocks from the example are mapped to each line in the cache.Just like locating a word within a block, bits are taken from the main memory address to uniquely describe the line in the cache where a block can be stored.Example − Consider a cache with = ...
Read MoreWhat is Hardwired Control Unit?
A hardwired control is a mechanism of producing control signals using Finite State Machines (FSM) appropriately. It is designed as a sequential logic circuit. The final circuit is constructed by physically connecting the components such as gates, flip flops, and drums. Hence, it is named a hardwired controller.The figure shows a 2-bit sequence counter, which is used to develop control signals. The output obtained from these signals is decoded to generate the required signals in sequential order.The hardwired control consists of a combinational circuit that outputs desired controls for decoding and encoding functions. The instruction that is loaded in the ...
Read MoreWhat is Vector Processing in Computer Architecture?
Vector processing is a central processing unit that can perform the complete vector input in individual instruction. It is a complete unit of hardware resources that implements a sequential set of similar data elements in the memory using individual instruction.The scientific and research computations involve many computations which require extensive and high-power computers. These computations when run in a conventional computer may take days or weeks to complete. The science and engineering problems can be specified in methods of vectors and matrices using vector processing.Features of Vector ProcessingThere are various features of Vector Processing which are as follows −A vector ...
Read MoreDifference between Private Key and Public Key
Private Keys and Public Keys terms are used in cryptography. These keys are used to encrypt/decrypt sensitive data. Read through this article to find out more about private and public keys and how they are different from each other.What is Private Key?The private key is used in both encryption as well as decryption. This key is shared between the sender and receiver of the encrypted sensitive information. The private key is also called "symmetric" because it is shared by both parties. Private key cryptography is faster than public-key cryptography mechanism.A private key is generally a lengthy, non-guessable sequence of bits ...
Read MoreWhat is Stack Organization?
Stack is also known as the Last In First Out (LIFO) list. It is the most important feature in the CPU. It saves data such that the element stored last is retrieved first. A stack is a memory unit with an address register. This register influence the address for the stack, which is known as Stack Pointer (SP). The stack pointer continually influences the address of the element that is located at the top of the stack.It can insert an element into or delete an element from the stack. The insertion operation is known as push operation and the deletion ...
Read MoreWhat is Microprogrammed Control Unit?
A control unit whose binary control values are saved as words in memory is called a microprogrammed control unit.A controller results in the instructions to be implemented by constructing a definite collection of signals at each system clock beat. Each of these output signals generates one micro-operation including register transfer. Thus, the sets of control signals are generated definite micro-operations that can be saved in the memory.Each bit that forms the microinstruction is linked to one control signal. When the bit is set, the control signal is active. When it is cleared the control signal turns inactive. These microinstructions in ...
Read MoreWhat is General Register Organization?
A set of flip-flops forms a register. A register is a unique high-speed storage area in the CPU. They include combinational circuits that implement data processing. The information is always defined in a register before processing. The registers speed up the implementation of programs.Registers implement two important functions in the CPU operation are as follows −It can support a temporary storage location for data. This supports the directly implementing programs to have fast access to the data if required.It can save the status of the CPU and data about the directly implementing program.Example − Address of the next program instruction, ...
Read MoreWhat is Handshaking?
Handshaking is an I/O control approach to synchronize I/O devices with the microprocessor. As several I/O devices accept or release data at a much lower cost than the microprocessor, this technique is used to control the microprocessor to operate with an I/O device at the I/O devices data transfer rate.The drawback of the strobe approach is that the source unit that starts the transfer has no method of knowing whether the destination unit has received the data element that was located in the bus. A destination unit that initiates the transfer has no method of knowing whether the source unit ...
Read MoreWhat is Pipelining in Computer Architecture?
Pipelining defines the temporal overlapping of processing. Pipelines are emptiness greater than assembly lines in computing that can be used either for instruction processing or, in a more general method, for executing any complex operations. It can be used efficiently only for a sequence of the same task, much similar to assembly lines.A basic pipeline processes a sequence of tasks, including instructions, as per the following principle of operation −Each task is subdivided into multiple successive subtasks as shown in the figure. For instance, the execution of register-register instructions can be broken down into instruction fetch, decode, execute, and writeback.A ...
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