- Spring AOP Tutorial
- Spring AOP - Home
- Spring AOP - Overview
- Spring AOP - Environment Setup
- Spring AOP - Core Concepts
- Spring AOP - Advice Types
- Spring AOP - Implementations
- By XML Configuration Examples
- Spring AOP - Application
- Spring AOP - Pointcut Methods
- Spring AOP - Before Advice
- Spring AOP - After Advice
- Spring AOP - After Returning Advice
- Spring AOP - After Throwing Advice
- Spring AOP - Around Advice
- By Annotation Examples
- Spring AOP - Application
- Spring AOP - Pointcut Methods
- Spring AOP - Before Aspect
- Spring AOP - After Advice
- Spring AOP - After Returning Advice
- Spring AOP - After Throwing Advice
- Spring AOP - Around Advice
- Spring AOP Advanced
- Spring AOP - Proxy
- Spring AOP - Custom Annotation
- Spring AOP Useful Resources
- Spring AOP - Quick Guide
- Spring AOP - Useful Resources
- Spring AOP - Discussion
Spring AOP - Core Concepts
Before we start working with AOP, let us become familiar with the AOP concepts and terminologies. These terms are not specific to Spring, rather they are related to AOP.
Sr.No. | Terms & Description |
---|---|
1 | Aspect A module which has a set of APIs providing cross-cutting requirements. For example, a logging module would be called AOP aspect for logging. An application can have any number of aspects depending on the requirement. |
2 | Join point This represents a point in your application where you can plug-in AOP aspect. You can also say, it is the actual place in the application where an action will be taken using Spring AOP framework. |
3 | Advice This is the actual action to be taken either before or after the method execution. This is the actual piece of code that is invoked during program execution by Spring AOP framework. |
4 | PointCut This is a set of one or more joinpoints where an advice should be executed. You can specify PointCuts using expressions or patterns as we will see in our AOP examples. |
5 | Introduction An introduction allows you to add new methods or attributes to existing classes. |
6 | Target object The object being advised by one or more aspects. This object will always be a proxied object. Also referred to as the advised object. |
7 | Weaving Weaving is the process of linking aspects with other application types or objects to create an advised object. This can be done at compile time, load time, or at runtime. |