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Rust - Borrowing
It is very inconvenient to pass the ownership of a variable to another function and then return the ownership. Rust supports a concept, borrowing, where the ownership of a value is transferred temporarily to an entity and then returned to the original owner entity.
Consider the following −
fn main(){
// a list of nos
let v = vec![10,20,30];
print_vector(v);
println!("{}",v[0]); // this line gives error
}
fn print_vector(x:Vec<i32>){
println!("Inside print_vector function {:?}",x);
}
The main function invokes a function print_vector(). A vector is passed as parameter to this function. The ownership of the vector is also passed to the print_vector() function from the main(). The above code will result in an error as shown below when the main() function tries to access the vector v.
| print_vector(v);
| - value moved here
| println!("{}",v[0]);
| ^ value used here after move
This is because a variable or value can no longer be used by the function that originally owned it once the ownership is transferred to another function.
What is Borrowing?
When a function transfers its control over a variable/value to another function temporarily, for a while, it is called borrowing. This is achieved by passing a reference to the variable (& var_name) rather than passing the variable/value itself to the function. The ownership of the variable/ value is transferred to the original owner of the variable after the function to which the control was passed completes execution.
fn main(){
// a list of nos
let v = vec![10,20,30];
print_vector(&v); // passing reference
println!("Printing the value from main() v[0]={}",v[0]);
}
fn print_vector(x:&Vec<i32>){
println!("Inside print_vector function {:?}",x);
}
Output
Inside print_vector function [10, 20, 30] Printing the value from main() v[0] = 10
Mutable References
A function can modify a borrowed resource by using a mutable reference to such resource. A mutable reference is prefixed with &mut. Mutable references can operate only on mutable variables.
Illustration: Mutating an integer reference
fn add_one(e: &mut i32) {
*e+= 1;
}
fn main() {
let mut i = 3;
add_one(&mut i);
println!("{}", i);
}
The main() function declares a mutable integer variable i and passes a mutable reference of i to the add_one(). The add_one() increments the value of the variable i by one.
Illustration: Mutating a string reference
fn main() {
let mut name:String = String::from("TutorialsPoint");
display(&mut name);
//pass a mutable reference of name
println!("The value of name after modification is:{}",name);
}
fn display(param_name:&mut String){
println!("param_name value is :{}",param_name);
param_name.push_str(" Rocks");
//Modify the actual string,name
}
The main() function passes a mutable reference of the variable name to the display() function. The display function appends an additional string to the original name variable.
Output
param_name value is :TutorialsPoint The value of name after modification is:TutorialsPoint Rocks