Make Death Race Unreal Engine C++ | beginner - Moderate
Make Death Race game using Unreal Engine 5 C++
Development,Game Development,Game Development Fundamentals
Lectures -23
Resources -1
Duration -9 hours
30-days Money-Back Guarantee
Get your team access to 8,500+ top Tutorials Point courses anytime, anywhere.
Course Description
Hi all,
Here you will learn about Unreal C++ basics. We will start by comparing why we should use C++ over the blueprint and what architecture Unreal C++ uses and What is the basic functionality of all the classes and their hierarchy.
We will start making a Car Race game and make a Generic Car base with Wheel Suspension.
We will learn how to add a Car light system with Material Parameter Collection in Cpp.
We will add the smoke exhaust system, Skid system, and Nitrous System.
We will add Speedometer with Material and C++ implementation.
We will add Rear Mirror System.
We will use a radio system that can be changed runtime.
For attack, We will add a Rocket launcher and target missile launcher.
We will make the Behavior tree component all in C++ with coving all the basics of behavior trees.
We will Add Car AIs
We will add the Vehicle damage System
By the end of the course, you can use your knowledge of C++ and Blueprints to build your own dream games. You can use the games built during this course for your personal projects moving forward, as you add more advanced features. Even if you thought C++ was difficult or intimidating before taking this course, you would learn how easy it is to code C++ within Unreal Engine 4 once you go through these lectures. Even if you are only interested in single-player type games, this course will be a great fit as it teaches many other concepts besides programming for multiplayer games.
Why Learn From Me
In this course, you will learn more than just programming in Unreal Engine 4. You will actually follow the ‘Unreal Way’ of making games in this Epic Games-approved course. Start off on the right foot and write effective C++ code using methods the engine creators have used themselves! I have been working with Unreal Engine 4 and creating game development tutorials since day one. Through this partnership with Epic Games, you will gain the skills to create stunning new projects and advance your professional aspirations in game development.
Who this course is for:
People who have tried C++ with Unreal before could not find the right tutorial to support their hands-on learning style. This course offers step-by-step guidance and lots of activities so you can master making games with C++.
Developers from Unity3D and other engines are looking to dive into Unreal Engine programming.
If you have never touched a programming language before this course may not be for you. However, proficiency in Unreal’s Blueprint visual scripting also counts as a valid foundation for this course as it shares the same concepts as languages like C++.
If you are an artist who wants to bring your ideas to life in a game, a Blueprint-focused course might be a better fit for you. Skim the course curriculum to see if you’re interested in using the power of C++, networking, and AI programming to build out the technical structure of your game.
Who this course is for:
- Anyone who wants to learn Unreal C++ ( from beginner to intermediate)
Goals
What will you learn in this course:
Basics of Unreal core framework
Unreal C++ from scratch with a proper understanding of each class
You will have a proper understanding of where we should use C++ and where we should use Blueprint.
About Chaos vehicle with Wheel suspension in Cpp
Smoke Exhaust system with Niagara concepts
Vehicle Skid system
Nitrous System
Speedometer with Cpp and UI system
Rear Mirror system
Radio System
Target Missile
Prerequisites
What are the prerequisites for this course?
Basic Understanding of Unreal Blueprint
You don't need to have much knowledge of C++.

Curriculum
Check out the detailed breakdown of what’s inside the course
Introduction
1 Lectures
-
Introduction 06:55 06:55
Create Vehicle base with Suspension
3 Lectures

Add Vehicle addon (Engine, Smoke system, Skid system, Nitrous system)
19 Lectures

Instructor Details

Mayank Singh
My expertise is to design game logic designing, especially in C++. I am very scalable and worked in a very pressurized environment. I have given many fruitful results when others were not expecting them.
I have shipped 2 AAA quality games purely in C++ and blueprint.
I have also worked in many multiplayer shooting games.
Course Certificate
User your certification to make a career change or to advance in your current career. Salaries are among the highest in the world.

Our students work
with the Best


































Related Video Courses
View MoreAnnual Membership
Become a valued member of Tutorials Point and enjoy unlimited access to our vast library of top-rated Video Courses
Subscribe now
Online Certifications
Master prominent technologies at full length and become a valued certified professional.
Explore Now