Tutorialspoint

April Learning Carnival is here, Use code FEST10 for an extra 10% off

Level design Masterclass : Theorizing before crafting

person icon Benoit GOMES

4.4

Level design Masterclass : Theorizing before crafting

Learn how to use the level design rationnal design into a game production environment.

updated on icon Updated on Apr, 2024

language icon Language - English

person icon Benoit GOMES

category icon Game Design,Game Development,Gaming

Lectures -10

Duration -58 mins

4.4

price-loader

30-days Money-Back Guarantee

Training 5 or more people ?

Get your team access to 10000+ top Tutorials Point courses anytime, anywhere.

Course Description

This course is about giving the basic theorical tools of a level designer.

Too often level design is presented as a technical skills job only, eclipsing completly the thoughts a great level needs. Instinct is a good thing when creating a level but it needs to be ruled and improved by rationnal design. Instinct don't help explain what we did, communicate our skills or allow us to obtain the same result a second time.


All along the course we will go in deep with basic ingredients, understanding their effect onto the player's experience. More than an exhaustive list of tools, this course use real examples coming from my ten years experience into level and game design, to give practical utilities.

All along the talk we will discuss about level design into a game production framework, not an independant job working in a dark basement, alone on a game. My hope is to share my experiences and allow you to be "studio ready" when you will enter you first job, or theorize thing you were doing by instinct, allowing you to improve yourself.

Always it will be with the scope of a level designer into a real studio, into a real pipeline, with constrains, teammates and deadlines. No fancy dreams of video games. just reality.


This course is about thinking before doing.

Goals

What will you learn in this course:

After this course you wwill have  better overview of the Level deisgn approach into a real studio.

Prerequisites

What are the prerequisites for this course?

Gaming culture and open mind

Level design Masterclass : Theorizing before crafting

Curriculum

Check out the detailed breakdown of what’s inside the course

Introduction
3 Lectures
  • play icon Introduction 00:59 00:59
  • play icon About the speaker 03:00 03:00
  • play icon Disclaimer 04:19 04:19
Scenario of a level
7 Lectures
Tutorialspoint

Instructor Details

Benoit GOMES

Benoit GOMES

e


Course Certificate

Use your certificate to make a career change or to advance in your current career.

sample Tutorialspoint certificate

Our students work
with the Best

Related Video Courses

View More

Annual Membership

Become a valued member of Tutorials Point and enjoy unlimited access to our vast library of top-rated Video Courses

Subscribe now
Annual Membership

Online Certifications

Master prominent technologies at full length and become a valued certified professional.

Explore Now
Online Certifications

Talk to us

1800-202-0515