Learn UV Unwrapping with Blender for Unity 3D Game Design
Learn the art of UV Unwrapping for Texture Mapping your own video game models using Blender 3D for Unity Developers
Development,Game Development,Blender
Lectures -41
Resources -22
Duration -9 hours
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Course Description
This course was organized for Unity game developers who want to extend their abilities to include UV Unwrapping in Blender. Whether you're interested in Texture Mapping your own models, free downloads or working with purchased assets, this course can help you get through the learning curve and put you in the driver's seat. You'll learn to UV Unwrap like a pro with a good working knowledge of all of the most common tools for getting the job done quickly. The course also includes a handful of original custom models that you may use to practice solving problems and unwrapping. The models are yours to keep and use however you wish, just for enrolling in the course.
Who this course is for:
- Students who already understand the basics of Blender 3D modeling
- Students who intend to add textures to models created with Blender
- Students who are using Blender for the purpose of creating video games
Goals
What will you learn in this course:
UV Unwrap just about any model from a simple cube to just about anything under the sun
Understand why some techniques are more effective than others through demonstration
Get plenty of hands on experience with problematic models you might encounter in real world situations.
We'll go through each of the various unwrapping tools exploring what each tool does and when to use them.
Prerequisites
What are the prerequisites for this course?
Blender 3D Modeling
Unity Video Game Development
Photoshop (or similar 2D graphics editing software)
Texture creation skills is helpful, but not required to learn
Curriculum
Check out the detailed breakdown of what’s inside the course
To UV or Not to UV
4 Lectures
- What is UV Unwrapping? 03:23 03:23
- Custom Blender Startup 08:48 08:48
- Is UV for You? 00:56 00:56
- Color without UVs 07:30 07:30
Unwrap Tools
11 Lectures
Problem Solving with Custom Objects
24 Lectures
Analyzing the Human Model
2 Lectures
Instructor Details
Billy McDaniel
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