Learn Blender The Right Way!
Learn 3D Modeling , Materials , Lights , Render and Animation in Blender!
Course Description
Blender is a free and open source 3D modeling and animation software. Light and powerful, it caters for every step of the production process of a 3D animation.
In this course you will learn about Blender's interface and fundamental concepts. In addition you will learn to:
Create and transform objects;
Use polygonal modeling tools to create your own objects;
Map, texture and create materials of various types, including PBR materials with PBR textures;
Lighten and render scenes using EEVEE and Cycles;
Illuminate scenes using HDR images;
Configure hierarchies between objects;
Create simple animations.
All topics are covered from both the theoretical and practical points of view.
Goals
What will you learn in this course:
- Learn From Zero - Understand and use Blender Interface.
- Model Your Objects - Use poligonal modeling tools and model 3D objects.
- Apply different kinds of materials to objects.
- UV Mapping - UV map the objects and apply textures to materials.
- Use lights and render scenes using EEVEE and Cycles render engines.
- Introduction to Animation - Animate objects and create complete projects from scratch.
Prerequisites
What are the prerequisites for this course?
- You need to have a computer with internet access.
- The computer must match the hardware requirements described on the "Requirements" link of the blender website.
- You need to have Blender 2.8 or higher installed on your computer.
- You must have basic computer knowledge.

Curriculum
Check out the detailed breakdown of what’s inside the course
Interface and Basic Commands
25 Lectures
-
Course Presentation 02:50 02:50
-
Introduction 01:11 01:11
-
Basic requirements and download 01:29 01:29
-
Quick Setup and Splash Screen 03:22 03:22
-
Understanding the areas 07:02 07:02
-
Editors 06:03 06:03
-
Navigating the 3D Environment 10:55 10:55
-
Frame objects and orbit around selection 03:12 03:12
-
Selecting objects 08:06 08:06
-
Moving, rotating and scaling objects 15:28 15:28
-
Clear and apply 05:55 05:55
-
Creating and deleting objects 09:41 09:41
-
Duplicating objects 03:52 03:52
-
Repeat last 01:55 01:55
-
Viewport Shading Options 12:54 12:54
-
Viewport Overlays Menu 05:19 05:19
-
Exercise - Transforming with manipulators 25:05 25:05
-
Exercise - Transforming with shortcuts 14:15 14:15
-
Exercise - Transforming with numerical values 14:52 14:52
-
Startup File 02:11 02:11
-
Outliner, Collections and Visibility 08:37 08:37
-
Modifiers 11:55 11:55
-
Using Addons 06:02 06:02
-
Undo and Undo History 03:10 03:10
-
Quick Favorites Menu 02:45 02:45
Polygonal Modeling
22 Lectures

Subdivision
5 Lectures

Render
15 Lectures

Data Blocks
5 Lectures

UV Mapping
7 Lectures

Texture Painting
13 Lectures

Snap, origin and parenting
8 Lectures

Introduction to Animation
7 Lectures

Project - Creating a complete Robot Scene
18 Lectures

Instructor Details

Gustavo Rosa
Course Certificate
User your certification to make a career change or to advance in your current career. Salaries are among the highest in the world.

Our students work
with the Best


































Related Video Courses
View MoreAnnual Membership
Become a valued member of Tutorials Point and enjoy unlimited access to our vast library of top-rated Video Courses
Subscribe now
Online Certifications
Master prominent technologies at full length and become a valued certified professional.
Explore Now