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- Java.util - ListResourceBundle
- Java.util - Locale
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- Java.util - Properties
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- Java.util - PropertyResourceBundle
- Java.util - Random
- Java.util - ResourceBundle
- Java.util - ResourceBundle.Control
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Java.util.ResourceBundle.getBundle() Method
Description
The java.util.ResourceBundle.getBundle(String baseName, Locale targetLocale, ResourceBundle.Control control) method returns a resource bundle using the specified base name, target locale and control, and the caller's class loader.
Declaration
Following is the declaration for java.util.ResourceBundle.getBundle() method
public static final ResourceBundle getBundle(String baseName, Locale targetLocale,ResourceBundle.Control control)
Parameters
baseName − the base name of the resource bundle, a fully qualified class name
locale − the locale for which a resource bundle is desired
control − the control which gives information for the resource bundle loading process
Return Value
This method returns a resource bundle for the given base name and a Locale in locales
Exception
NullPointerException − if baseName, locales or control is null
MissingResourceException − if no resource bundle for the specified base name in any of the locales can be found.
IllegalArgumentException − if the given control doesn't perform properly (e.g., control.getCandidateLocales returns null.) Note that validation of control is performed as needed.
Example
The following example shows the usage of java.util.ResourceBundle.getBundle() method.
package com.tutorialspoint; import java.util.Locale; import java.util.ResourceBundle; import java.util.ResourceBundle.Control; public class ResourceBundleDemo { public static void main(String[] args) { // create a new ResourceBundle.Control with default format ResourceBundle.Control rbc = ResourceBundle.Control.getControl(Control.FORMAT_DEFAULT); // create a new ResourceBundle with default locale and a Control ResourceBundle bundle = ResourceBundle.getBundle("hello", Locale.US, rbc); // print the text assigned to key "hello" System.out.println("" + bundle.getString("hello")); } }
Assuming we have a resource file hello_en_US.properties available in your CLASSPATH, with the following content. This file will be used as an input for our example program −
hello = Hello World!
Let us compile and run the above program, this will produce the following result −
Hello World!