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Java AWT Programming Project

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4

Java AWT Programming Project

Learn to program with one of the most powerful programming languages that exists today, key concepts Java programming,

updated on icon Updated on May, 2024

language icon Language - English

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English [CC]

category icon Web Development,Java Programming

Lectures -13

Duration -2 hours

4

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Course Description

Java AWT Programming Project

If you want to construct any kind of GUI Application for yourself or to sell to your clients, this course is highly valuable for both personal and professional use. The course was designed with the assumption that you have little or no prior experience of Java; as a result, we went over the fundamentals of Java before moving on to the AWT API. The course has very little and only necessary theory, and the majority of the time is spent on hands-on learning, so you will learn directly by executing the programs and will become an expert in coding while also designing GUI applications. This course is explained in detail. After completing this course, you will be able to comprehend Java programming with ease. As a result, this course goes over each subject in depth and focuses on breaking down topics with clear examples. As a result, it is ideal for anyone who wishes to learn Java programming and does not require any prior programming experience. If you want to be a Java professional, you must have a deep understanding of programming fundamentals and other features in your code. This is possible if you have answers to a few questions, such as what the feature is about. Once you understand this, you will be a Java expert. The main aim of this course is to illustrate what functional programming with java is by using a basic and easy-to-understand example, as well as to show you how to use it in real-world software development.

Skills You Will Master:

  • Sub Multi TextFields – In this section we will learn a text field is a simple text control that allows the user to enter a limited quantity of text. The text field fires an action event when the user indicates that text entering is complete typically by pressing Enter.
  • Checkbox – In this topic we will learn, to make a checkbox, utilize the Checkbox class. It’s used to turn a feature on (true) or off (false).
  • Menu Bar Window Listener – In this section we will see that the class that wants to handle window events either implements this interface (and all of its methods) or extends the abstract WindowAdapter class.
  • Words Count Swing App – In this topic we’ll use swing with Java to make a simple word count app. We will count the words in the text field and change the color of the text in this app.
  • Calculator App – In this section we will be using Java programming to create a simple calculator to perform basic arithmetic operations.

Goals

What will you learn in this course:

  • Learn to program with one of the most powerful programming languages that exist today Java.

  • Obtain the key concepts of Java programming that will also apply to other programming languages

  • Learn Modern Java programming rather than an obsolete version of Java that most other courses teach.

Prerequisites

What are the prerequisites for this course?

  • Java Developer
  • Anyone who is worried of not being a fantastic coder and wants to construct any GUI application in Java.
Java AWT Programming Project

Curriculum

Check out the detailed breakdown of what’s inside the course

Introduction
1 Lectures
  • play icon Introduction 09:38 09:38
Adding Multi using Textfields
1 Lectures
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How to Enable Checkbox
1 Lectures
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Creating Checkbox Group
1 Lectures
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Example on Choice Example
1 Lectures
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Adding Events in AWT App
1 Lectures
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Creating a Text Field
1 Lectures
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Creating Menu Bar
1 Lectures
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Mouse Listener events & Mouse Dragging
1 Lectures
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Words and Character Count
1 Lectures
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Changing Color of Text
1 Lectures
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Creating Calculator Application
1 Lectures
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Conclusion
1 Lectures
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Instructor Details

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