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GODOT: Video Games Math

person icon Marijo Trkulja

4.3

GODOT: Video Games Math

Turn-based game as example for games math

updated on icon Updated on Apr, 2024

language icon Language - English

person icon Marijo Trkulja

English [CC]

category icon Development,Game Development

Lectures -32

Resources -5

Duration -4 hours

4.3

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Course Description

Course is a good possibility for total Godot beginner to learn about Godot game engine IDE and GDScript are explained in a step by step learning process. Game objects in Godot are nodes, in this course nodes explained are: Node2D, Button, Sprite, Label, Tilemap and AnimationPlayer. Coding with GDScript are also explained in a manner good for beginner understanding. At the course end you will be able to create and code good game elements for turn-based game and understand lot of Game Math.

Course is for total beginners, so at the course start you will learn how to download Godot game engine, and how to set it properly. After that you will create new game project and game scene. Also you will learn how to set you first GDScript. Game example for this course is a turn-based game, so in a beginning you will learn to create some simple game elements. Tilemap will allow you to easily add similar graphic elements.

Button node will be used as game path elements for point click movement. After, you will create sprite character and movement for it. Lot's of coding will expect you in this part of course, but after a while you will be able to create some complex codes based on simple elements. At the course end you will have many good game elements for turn-based video game.

GODOT: Video Games Math

Curriculum

Check out the detailed breakdown of what’s inside the course

GODOT Video games math
32 Lectures
  • play icon Introduction 08:53 08:53
  • play icon Basic game math 08:32 08:32
  • play icon Game window 10:59 10:59
  • play icon Tileset 07:54 07:54
  • play icon Adding game elements 06:37 06:37
  • play icon Game math with GDScript 05:42 05:42
  • play icon Start creating turn-based video game 08:56 08:56
  • play icon Game character 10:31 10:31
  • play icon Character moves 07:59 07:59
  • play icon Movement in turn-based game 04:22 04:22
  • play icon Animation player 06:35 06:35
  • play icon Animation setting 07:19 07:19
  • play icon Pickable item 07:45 07:45
  • play icon Game math promotional video 04:45 04:45
  • play icon Game math color background 05:56 05:56
  • play icon Game math game design 05:12 05:12
  • play icon Game math adding font 10:18 10:18
  • play icon Game math rich text label 04:07 04:07
  • play icon Game math textured buttons 07:44 07:44
  • play icon Game math gameplay 16:13 16:13
  • play icon Game math game plan 05:10 05:10
  • play icon Game math progress bar 09:40 09:40
  • play icon Game math micro menu 07:34 07:34
  • play icon Game math position change 09:16 09:16
  • play icon Game math coding game 09:38 09:38
  • play icon Game math coding improvement 09:02 09:02
  • play icon Game math advanced gdscript 08:13 08:13
  • play icon Game math movement in turn based game 07:40 07:40
  • play icon Game math improved movement 11:18 11:18
  • play icon Game math user defined window 09:47 09:47
  • play icon Game math random number 06:54 06:54
  • play icon Resources

Instructor Details

Marijo Trkulja

Marijo Trkulja

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