Create a Scratch and Win Game in Unity
2D Mobile Game Development in Unity
Unity,Game Development,Development
Lectures -37
Resources -1
Duration -5 hours
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Course Description
Learn how to create and program your very own Scratch and Win Game with Unity, an industry-standard game development program used by many large gaming studios and indie developers across the world.
The course begins with the creation of basic systems and building blocks which are later connected to work together in a maintainable way. One of the interesting parts of this course is creating your own animation system, which does not need any animator or animation controller overhead, and is completely driven by coroutines. Also, the entire game is written without the use of an update method, so you will learn how to create your games without it. Just keep in mind that the course does not include finished project files, so you can have more motivation to finish it by yourself.
What you’ll learn
How to develop your game for your Mobile Phone
How To Create UI Shader Graph Shader inside Unity
How to use Unity UI Events
How to properly Raycast UI images even if they are overlapped
How to Draw lines with Unity LineRenderer
Saving and Loading your game progress
How to Work with Nested Prefabs inside Unity
How to work with Coroutines inside Unity
How to Create a simple Animation System from scratch
How To create Advanced UI for your game
Advanced C# programming with Class Constructors, LINQ, Lambda Expressions, Generic Methods, and other tips and tricks
How To use C# attributed like ContextMenu, System.Serializable and others
How to use static references with C#
How to use the OnValidate Method inside your C# scripts
How to create a powerful Button Manager
How to create an entire game without using Update Loop
and much more...
Why learn from me?
I created this course to share my passion for making games and help others to create them. I am always trying to find effective and fast ways to solve various problems, so I hope you will find some of my tips and tricks useful also for your projects and games.
Goals
What will you learn in this course:
- Learn a lot of Unity 3D programming tips and tricks
- Learn how to use advanced C# with LINQ, Lambda Expressions, Coroutines, and Generic Methods
- Learn How To Create UI Shaders with Unity Shader Graph
- Create a simple custom animation system with C# without using Animator
- Learn How To Use Unity UI Events
- Learn How To build your Game Effectively even without using Update Loop
- Create a playable game project for your portfolio, or just for your own sense of achievement
- Build your game to your mobile phone
Prerequisites
What are the prerequisites for this course?
- You should be familiar with C# and the Unity Game Development Engine.
- Mac or PC with Unity 3d 2019.3 or later installed
- You will need to be able to read and write simple code
Curriculum
Check out the detailed breakdown of what’s inside the course
Course Introduction
2 Lectures
- Course Preview 01:57 01:57
- Course Introduction 01:07 01:07
Basic Building Blocks
5 Lectures
Putting Blocks Together
5 Lectures
Winning Managers
6 Lectures
Creating Basic Game
3 Lectures
Advanced Scratching and Winning Options
3 Lectures
Finishing the Game
3 Lectures
Creating custom Animation System
2 Lectures
Creating Game Animations
6 Lectures
Building your game
1 Lectures
Initial Scratching
1 Lectures
Instructor Details
Alexander Urik
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