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Blender for Animators: Learn Basic Fundamentals of Animation

person icon AGUDA JOHN

3.9

Blender for Animators: Learn Basic Fundamentals of Animation

3d Animation

updated on icon Updated on May, 2024

language icon Language - English

person icon AGUDA JOHN

English [CC]

category icon 3D Animation,3D & Animation,2D Animation,3D & Animation Other,Design

Lectures -27

Duration -7 hours

3.9

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Course Description

Hello, my name is Aguda John Omotayo, I am a 3d generalist, I have been animating for many years now in Blender, although I started with Maya, I will teach you all you need to start your Animation Career in Blender, if you are switching to Blender from Maya, don't worry this course is also meant for you,

1. We will start by teaching the tools

i. First explaining the Interface

ii. Timeline

iii. Dopesheet

iv. Motion path or Motion Trail

v. The Graph Editor: to Detail Knowledge

2. Treating the Fundamentals of Animation

i. The Ball Bounce

ii. The Ball Bounce with squash and stretch

iii. The Ball Bounce with Translation

iv. The Overlapping Action

v. The walk cycle of the lower part of the Body

vi. Fixing the Kneel Pop

vii. The Jump of the lower part of the Body

3. They move on to the Body Mechanics Aspects.

i. Walk Cycle of Full Body

ii. Run Cycle of Full Body

iii. Jump of Full Body

Note for Beginners - if you want to follow along with this tutorial well as a beginner I really recommend you check out this Example for the 12 principles of Animation on youtube, due to copyright issues, I will not be able to attach it to the tutorials

12 Principles of Animation (Official Full Series) - YouTube

Professionals switching to Blender - just watch.

After those go on and enjoy the course, Thank you

What you’ll learn

  • Learn All the New Animation Tools in Blender, Please guys, I am sorry about the bad audio
  • Professionals switching to Maya can also learn a lot
  • Learn all the fundamentals of 3d Animation
  • Learn A new WorkFlow

Are there any course requirements or prerequisites?

  • Understands the English Language

Who this course is for:

  • People new to Animation and Professional Animator Switching to Blender

Goals

What will you learn in this course:

  • Learn All the New Animation Tools in Blender

  • Professionals switching to Maya, can also learn alot

  • Learn all the fundamentals of 3d Animation

  • Learn A new WorkFlow

Prerequisites

What are the prerequisites for this course?

  • Understands the English Language

Blender for Animators: Learn Basic Fundamentals of Animation

Curriculum

Check out the detailed breakdown of what’s inside the course

Introduction
1 Lectures
  • play icon Introduction 02:16 02:16
Blender Animation tools
9 Lectures
Tutorialspoint
Animation Foundamental
5 Lectures
Tutorialspoint
Fundamentals of Body Mechanics
4 Lectures
Tutorialspoint
Advance Body Mechanics
8 Lectures
Tutorialspoint

Instructor Details

AGUDA JOHN

AGUDA JOHN


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