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Asset creation course in Blender 2.9

person icon Harshavardhan


Asset creation course in Blender 2.9

Guide to real-time 3D asset creation from scratch. A complete guide to PBR workflow in Blender.

updated on icon Updated on Jul, 2024

language icon Language - English

person icon Harshavardhan

English [CC]

category icon 3D Modeling,Design

Lectures -31

Resources -1

Duration -3 hours



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Course Description

Hello everyone! I am Harshavardhan from India . I have been an active blender user for the past 4 years. I welcome you all to the course, asset creation in blender. We will be learning how to model a hurricane lamp from scratch. We will then unwrap UVs followed by a full texturing session which will provide you an introduction to the huge world of procedural texturing techniques inside of blender. We will then bake our generated textures in PBR maps like the base colour, metallic, roughness, normal and opacity map. The techniques used in this course can be used for asset creation in games and in real-time visualisation.

The best part is we will be doing all the modelling, UV unwrapping, texturing and baking all inside of blender without the need for any other third party texturing software. In my opinion, the node based shader editor in blender is as powerful as any other dedicated texturing software. This course is aimed to be short and crisp with the entire duration of just under 3 and a half hours. where I aim to deliver the most relevant information in a short span of time. I am excited as you are. Enroll now and I hope to see you in the course.


  • 3D Real-time Asset creation from scratch
  • 3D Modelling in Blender
  • UV unwrapping
  • Procedural texturing using Blender
  • PBR workflow in Blender
  • Baking PBR maps in Blender


  • Basic knowledge of blender.
Asset creation course in Blender 2.9


Check out the detailed breakdown of what’s inside the course

2 Lectures
  • play icon Introduction 01:28 01:28
  • play icon Addons 00:46 00:46
13 Lectures
UV unwrapping
2 Lectures
PBR Material Texturing
6 Lectures
Baking PBR Maps
5 Lectures
3 Lectures

Instructor Details



About me

I am a CG Artist with a passion towards creating high quality 3D images. I specialize in photo realistic 3D content. I have worked with various brands and creative agencies to create visually compelling images for brand communications, brand strategy, packaging, product, advertising and promotional images.

I am always keen to learn new skills and develop myself along with my connections throughout my journey. Through CGI I look forward to serve brands, businesses and creative individuals with stunning visuals that create impact in this visually cluttered world.

I love to make meaningful connections in the creative community. Currently with my partner Cloudia, we run an independent consultancy for creating great visuals.

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