Web Development Articles

Page 382 of 801

How to set focus on a text input in a list with AngularJS and HTML5

karthikeya Boyini
karthikeya Boyini
Updated on 15-Mar-2026 551 Views

To set focus on a text input in a list with AngularJS, you need to create a custom directive that observes a focus attribute and programmatically sets focus when the condition is met. Creating the Focus Directive First, create a custom directive that will handle the focus functionality: Focus state: {{cue.isNewest}} ...

Read More

HTML5 tag not working in Android Webview

Lakshmi Srinivas
Lakshmi Srinivas
Updated on 15-Mar-2026 752 Views

When HTML5 audio/video tags don't work in Android WebView, you can bridge JavaScript with native Android MediaPlayer functionality. This approach allows HTML content to trigger native audio playback through JavaScript interfaces. Setting Up JavaScript Interface First, create a WebView with a JavaScript interface that exposes Android's MediaPlayer to your HTML content: WebView wv = (WebView) findViewById(R.id.webview); wv.getSettings().setJavaScriptEnabled(true); wv.addJavascriptInterface(new WebAppInterface(this), "Android"); public class WebAppInterface { Context mContext; MediaPlayer mediaPlayer; WebAppInterface(Context c) { ...

Read More

What HTML5 tag should be used for filtering search results.

Smita Kapse
Smita Kapse
Updated on 15-Mar-2026 274 Views

HTML5 provides semantic elements for organizing content, but there's no specific tag exclusively for filtering search results. The best approach is to use a combination of semantic elements with appropriate roles and structure. Recommended Structure for Search Filters Use the element with filter controls inside a for better semantics and accessibility: Search Results Filter Results ...

Read More

Improve performance of a HTML5 Canvas with particles bouncing around

Nishtha Thakur
Nishtha Thakur
Updated on 15-Mar-2026 273 Views

To enhance the performance of HTML5 Canvas with particles bouncing around, several optimization techniques can dramatically improve frame rates and reduce CPU usage. Key Performance Optimization Techniques Separate the calculations from the drawing operations Request a redraw only after updating calculations Optimize collision detection by avoiding O(n²) comparisons Reduce callback usage and function calls Use inline calculations where possible Implement object pooling for particles Example: Optimized Particle System ...

Read More

Difference between MessageChannel and WebSockets in HTML5

Smita Kapse
Smita Kapse
Updated on 15-Mar-2026 241 Views

WebSockets and MessageChannel are both HTML5 communication technologies, but they serve different purposes. WebSockets enable real-time communication between browser and server, while MessageChannel facilitates secure communication between different browsing contexts within the same application. WebSockets Overview WebSockets provide bidirectional communication between browser and server over a single persistent connection. They're ideal for real-time applications like chat systems, live updates, and gaming. // WebSocket connection to server const socket = new WebSocket('wss://example.com/socket'); socket.onopen = function(event) { console.log('WebSocket connected'); socket.send('Hello Server!'); }; socket.onmessage = function(event) { ...

Read More

Does 'position: absolute' conflict with flexbox?

karthikeya Boyini
karthikeya Boyini
Updated on 15-Mar-2026 350 Views

The position: absolute property can work with flexbox, but understanding their interaction is crucial for proper layout control. How Absolute Positioning Affects Flexbox When you apply position: absolute to a flex container, it removes the container from the normal document flow but maintains its flexbox properties for arranging child elements. Basic Example Here's how to combine absolute positioning with flexbox: .parent { display: flex; ...

Read More

HTML5 / JS storage event handler

Jennifer Nicholas
Jennifer Nicholas
Updated on 15-Mar-2026 373 Views

Storage event handlers in HTML5 only fire when storage changes are triggered by another window or tab. This means storage events won't fire in the same window that made the change. Syntax window.addEventListener('storage', function(event) { // Handle storage changes from other windows }, false); Example: Basic Storage Event Handler Storage Event Example Storage Event Demo Open this page in another tab and click the button to see the event fire. ...

Read More

Any ideas on how to prepare for the future of Flash/ Flex/ HTML5 Development?

Lakshmi Srinivas
Lakshmi Srinivas
Updated on 15-Mar-2026 154 Views

The web development landscape has evolved significantly since Flash's decline. Understanding the transition from Flash/Flex to modern HTML5 technologies is crucial for developers preparing for the future. The End of Flash Era Adobe Flash officially ended support in December 2020. Major browsers now block Flash content by default, and users must manually enable it for legacy applications. This marked the definitive shift toward modern web standards. HTML5: The Modern Web Standard HTML5 represents a collaboration between the World Wide Web Consortium (W3C) and the Web Hypertext Application Technology Working Group (WHATWG). It provides native support for ...

Read More

Using FFMPEG with HTML5 for online video hosting

Samual Sam
Samual Sam
Updated on 15-Mar-2026 1K+ Views

HTML5 introduced the native element, enabling browsers to play videos without plugins like Flash. FFMPEG is a powerful command-line tool that can convert videos into HTML5-compatible formats for seamless web streaming. HTML5 Video Formats Modern browsers support three main video formats: Format Codec Browser Support MP4 ...

Read More

UIWebView HTML5 Canvas & Retina Display

Vrundesha Joshi
Vrundesha Joshi
Updated on 15-Mar-2026 243 Views

When working with HTML5 Canvas on retina displays in UIWebView, images may appear blurry due to pixel density differences. Here's how to properly handle retina displays for crisp canvas rendering. The Retina Display Problem Retina displays have higher pixel density (devicePixelRatio > 1), but Canvas elements default to standard resolution, causing blurry images and drawings. Solution: Scale Canvas for Retina The key is to scale the canvas context and adjust its internal dimensions to match the device's pixel ratio: var canvas = document.getElementById('myCanvas'); var context = canvas.getContext('2d'); var width = 300; ...

Read More
Showing 3811–3820 of 8,010 articles
« Prev 1 380 381 382 383 384 801 Next »
Advertisements