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Selected Reading
How to create a MenuButton in JavaFX?
A menu is a list of options or commands presented to the user, typically menus contain items that perform some action. The contents of a menu are known as menu items and a menu bar holds multiple menus.
A button controls in user interface applications, in general, on clicking the button it performs the respective action.
A MenuButton is simply, a button that shows a menu on clicking it. You can create a menu button by instantiating the javafx.scene.control.MenuButton class.
To populate its menu, create a required number of objects of the MenuItem class, add them to the observable list of MenuButton as −
menuButton.getItems(item1, item2, item3);
Example
The following Example demonstrates the creation of a MenuButton.
import javafx.application.Application;
import javafx.geometry.Insets;
import javafx.scene.Scene;
import javafx.scene.control.MenuButton;
import javafx.scene.control.MenuItem;
import javafx.scene.layout.HBox;
import javafx.stage.Stage;
public class MenuButtonExample extends Application {
@Override
public void start(Stage stage) {
//Creating a menu
MenuButton menu = new MenuButton("Technology");
//Creating menu Items
menu.setMnemonicParsing(true);
MenuItem item1 = new MenuItem("Java");
MenuItem item2 = new MenuItem("Python");
MenuItem item3 = new MenuItem("C++");
MenuItem item4 = new MenuItem("Big Data");
MenuItem item5 = new MenuItem("Machine Learning");
//Adding all the menu items to the menu
menu.getItems().addAll(item1, item2, item3, item4, item5);
//Adding the choice box to the scene
HBox layout = new HBox(25);
layout.getChildren().addAll(menu);
layout.setPadding(new Insets(15, 50, 50, 150));
layout.setStyle("-fx-background-color: BEIGE");
//Setting the stage
Scene scene = new Scene(layout, 595, 200);
stage.setTitle("Menu Button");
stage.setScene(scene);
stage.show();
}
public static void main(String args[]){
launch(args);
}
}
Output

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