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Draw an Arc Using Arcade in Python
Python's Arcade library is a powerful 2D graphics framework for creating games and visual applications. In this article, we'll learn how to draw arcs using two different methods filled arcs and outlined arcs.
What is Arcade Library?
Arcade is a modern Python library built on top of Pyglet that provides simple tools for creating 2D games and graphics. It offers crossplatform compatibility and includes features like sprites, shapes, and animation support.
Installing Arcade
First, install the Arcade library using pip ?
pip install arcade
Method 1: Using draw_arc_filled()
This method creates a filled arc with solid color. The draw_arc_filled() function takes parameters for center coordinates, width, height, color, start angle, and end angle ?
import arcade
# Screen dimensions
SCREEN_WIDTH = 640
SCREEN_HEIGHT = 480
class ArcWindow(arcade.Window):
def __init__(self):
super().__init__(SCREEN_WIDTH, SCREEN_HEIGHT, "Filled Arc Example")
arcade.set_background_color(arcade.color.WHITE)
def on_draw(self):
arcade.start_render()
# Draw filled arc
center_x = SCREEN_WIDTH // 2
center_y = SCREEN_HEIGHT // 2
width = 200
height = 200
start_angle = 45
end_angle = 135
arcade.draw_arc_filled(center_x, center_y, width, height,
arcade.color.BLUE, start_angle, end_angle)
# Run the window
window = ArcWindow()
arcade.run()
Method 2: Using draw_arc_outline()
This method creates an outlined arc with customizable line width. The draw_arc_outline() function includes an additional parameter for line thickness ?
import arcade
# Screen dimensions
SCREEN_WIDTH = 640
SCREEN_HEIGHT = 480
class OutlineArcWindow(arcade.Window):
def __init__(self):
super().__init__(SCREEN_WIDTH, SCREEN_HEIGHT, "Outline Arc Example")
arcade.set_background_color(arcade.color.WHITE)
def on_draw(self):
arcade.start_render()
# Draw outlined arc
center_x = SCREEN_WIDTH // 2
center_y = SCREEN_HEIGHT // 2
width = 200
height = 200
start_angle = 45
end_angle = 135
line_width = 5
arcade.draw_arc_outline(center_x, center_y, width, height,
arcade.color.RED, start_angle, end_angle, line_width)
# Run the window
window = OutlineArcWindow()
arcade.run()
Parameters Explained
| Parameter | Description | Example |
|---|---|---|
| center_x, center_y | Arc center coordinates | 320, 240 |
| width, height | Arc dimensions | 200, 200 |
| color | Arc color | arcade.color.BLUE |
| start_angle | Starting angle in degrees | 45 |
| end_angle | Ending angle in degrees | 135 |
| line_width | Outline thickness (outline only) | 5 |
Multiple Arcs Example
You can draw multiple arcs with different properties ?
import arcade
SCREEN_WIDTH = 640
SCREEN_HEIGHT = 480
class MultipleArcsWindow(arcade.Window):
def __init__(self):
super().__init__(SCREEN_WIDTH, SCREEN_HEIGHT, "Multiple Arcs")
arcade.set_background_color(arcade.color.WHITE)
def on_draw(self):
arcade.start_render()
# Large filled arc
arcade.draw_arc_filled(200, 300, 150, 150, arcade.color.BLUE, 0, 180)
# Small outlined arc
arcade.draw_arc_outline(440, 300, 100, 100, arcade.color.RED, 180, 360, 3)
# Quarter arc
arcade.draw_arc_filled(320, 150, 120, 120, arcade.color.GREEN, 270, 360)
window = MultipleArcsWindow()
arcade.run()
Common Tips
Angles are measured in degrees, starting from the positive xaxis
Use equal width and height for perfect circular arcs
Always call
arcade.start_render()at the beginning ofon_draw()Experiment with different color combinations using
arcade.colorconstants
Conclusion
Arcade provides two simple methods for drawing arcs: draw_arc_filled() for solid arcs and draw_arc_outline() for outlined arcs. Both methods offer precise control over positioning, size, angles, and appearance, making them perfect for creating visual elements in 2D games and applications.
