HTML5 Canvas - Drawing Quadratic Curves
We require the following methods to draw quadratic curves on the canvas −
| S.No. | Method and Description |
|---|---|
| 1 |
beginPath() This method resets the current path. |
| 2 |
moveTo(x, y) This method creates a new subpath with the given point. |
| 3 |
closePath() This method marks the current subpath as closed, and starts a new subpath with a point the same as the start and end of the newly closed subpath. |
| 4 |
fill() This method fills the subpaths with the current fill style. |
| 5 |
stroke() This method strokes the subpaths with the current stroke style. |
| 6 |
quadraticCurveTo(cpx, cpy, x, y) This method adds the given point to the current path, connected to the previous one by a quadratic Bezier curve with the given control point. |
The x and y parameters in quadraticCurveTo() method are the coordinates of the end point. cpx and cpy are the coordinates of the control point.
Example
Following is a simple example which makes use of above mentioned methods to draw a Quadratic curves.
<!DOCTYPE HTML>
<html>
<head>
<style>
#test {
width: 100px;
height:100px;
margin: 0px auto;
}
</style>
<script type = "text/javascript">
function drawShape() {
// get the canvas element using the DOM
var canvas = document.getElementById('mycanvas');
// Make sure we don't execute when canvas isn't supported
if (canvas.getContext) {
// use getContext to use the canvas for drawing
var ctx = canvas.getContext('2d');
// Draw shapes
ctx.beginPath();
ctx.moveTo(75,25);
ctx.quadraticCurveTo(25,25,25,62.5);
ctx.quadraticCurveTo(25,100,50,100);
ctx.quadraticCurveTo(50,120,30,125);
ctx.quadraticCurveTo(60,120,65,100);
ctx.quadraticCurveTo(125,100,125,62.5);
ctx.quadraticCurveTo(125,25,75,25);
ctx.stroke();
} else {
alert('You need Safari or Firefox 1.5+ to see this demo.');
}
}
</script>
</head>
<body id = "test" onload = "drawShape();">
<canvas id = "mycanvas"></canvas>
</body>
</html>
The above example would draw the following shape −