How to use Android Media Player Singleton?

AndroidMobile DevelopmentApps/Applications

Before getting into an example, we should know what singleton design pattern is.  A singleton is a design pattern that restricts the instantiation of a class to only one instance. Notable uses include controlling concurrency and creating a central point of access for an application to access its data store.

This example demonstrates How to use Android Media Player Singleton

Step 1 − Create a new project in Android Studio, go to File ⇒ New Project and fill all required details to create a new project.

Step 2 − Add the following code to res/layout/activity_main.xml.

<?xml version = "1.0" encoding = "utf-8"?>
<LinearLayout xmlns:android = "http://schemas.android.com/apk/res/android"
   xmlns:tools = "http://schemas.android.com/tools"
   android:layout_width = "match_parent"
   android:layout_height = "match_parent"
   tools:context = ".MainActivity"
   android:orientation = "vertical">

   <Button
      android:id = "@+id/show"
      android:text = "Play song from singleTone"
      android:layout_width = "wrap_content"
      android:layout_height = "wrap_content" />
</LinearLayout>

In the above code, we have taken a button. When the user click on the show button, it will play a song from a singleton class

Step 3 − Add the following code to src/MainActivity.java

package com.example.andy.myapplication;
import android.media.MediaPlayer;
import android.os.Bundle;
import android.support.v7.app.AppCompatActivity;
import android.view.View;
import android.widget.Button;
import android.widget.Toast;
import org.json.JSONException;
import org.json.JSONObject;
public class MainActivity extends AppCompatActivity {
   Button show;
   JSONObject jsonObject;
   singleTonExample singletonexample;
   @Override
   protected void onCreate(Bundle savedInstanceState) {
      super.onCreate(savedInstanceState);
      setContentView(R.layout.activity_main);
      show = findViewById(R.id.show);
      singletonexample = singleTonExample.getInstance();
      singletonexample.init(getApplicationContext());
      show.setOnClickListener(new View.OnClickListener() {
         @Override
         public void onClick(View v) {
            MediaPlayer ref = singletonexample.getSingletonMedia();
            ref.start();
         }
      });
   }
}

In the above code, we have used singleTonExample as singleton class so create a call as singleTonExample.java and add the following code-

package com.example.andy.myapplication;
import android.content.Context;
import android.media.MediaPlayer;
import android.view.View;
import android.view.ViewGroup;
import java.util.ArrayList;
import java.util.Timer;
import java.util.TimerTask;
public class singleTonExample {
   static MediaPlayer ref;
   private static singleTonExample ourInstance = new singleTonExample();
   private Context appContext;
   private singleTonExample() { }
   public static Context get() {
      return getInstance().getContext();
   }
   public static synchronized singleTonExample getInstance() {
      return ourInstance;
   }
   public void init(Context context) {
      if (appContext = = null) {
         this.appContext = context;
      }
   }
   private Context getContext() {
      return appContext;
   }
   public static MediaPlayer getSingletonMedia() {
      if (ref = = null)
         // it's ok, we can call this constructor
         ref = MediaPlayer.create(get(),R.raw.sample);
         return ref;
   }
}

Let's try to run your application. I assume you have connected your actual Android Mobile device with your computer. To run the app from the android studio, open one of your project's activity files and click Run  icon from the toolbar. Select your mobile device as an option and then check your mobile device which will display your default screen –

Now click on the above button, it will play a song from singleton class.

Click here to download the project code

raja
Published on 15-Mar-2019 05:59:27
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