How to set Android Toast duration longer than Toast.LENGTH_LONG using Kotlin?


This example demonstrates how to set Android Toast duration longer than Toast.LENGTH_LONG using Kotlin.

Step 1 − Create a new project in Android Studio, go to File? New Project and fill all required details to create a new project.

Step 2  − Add the following code to res/layout/activity_main.xml.

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
   android:layout_width="match_parent"
   android:layout_height="match_parent"
   tools:context=".MainActivity">
   <TextView
      android:layout_width="wrap_content"
      android:layout_height="wrap_content"
      android:layout_centerHorizontal="true"
      android:layout_marginTop="50dp"
      android:text="Tutorials Point"
      android:textAlignment="center"
      android:textColor="@android:color/holo_green_dark"
      android:textSize="32sp"
      android:textStyle="bold" />
   <Button
      android:layout_width="wrap_content"
      android:layout_height="wrap_content"
      android:layout_centerInParent="true"
      android:text="Display Toast"
      android:onClick="showToast"
      android:textColor="@android:color/background_dark" />
</RelativeLayout>

Step 3 − Add the following code to src/MainActivity.kt

import android.os.Bundle
import android.os.CountDownTimer
import android.view.View
import android.widget.Toast
import androidx.appcompat.app.AppCompatActivity
class MainActivity : AppCompatActivity() {
   private lateinit var mToastToShow: Toast
   override fun onCreate(savedInstanceState: Bundle?) {
      super.onCreate(savedInstanceState)
      setContentView(R.layout.activity_main)
      title = "KotlinApp"
   }
   fun showToast(view: View) {
      val toastDurationInMilliSeconds = 10000
      mToastToShow = Toast.makeText(this, "Hello world, I am a toast.", Toast.LENGTH_LONG)
      val toastCountDown: CountDownTimer
      toastCountDown = object : CountDownTimer(toastDurationInMilliSeconds.toLong(), 5000 /*Tick
      duration*/) {
         override fun onTick(millisUntilFinished: Long) {
            mToastToShow.show()
         }
         override fun onFinish() {
            mToastToShow.cancel()
         }
      }
      mToastToShow.show()
      toastCountDown.start()
   }
}

Step 4 − Add the following code to androidManifest.xml

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" package="app.com.q1">
   <application
      android:allowBackup="true"
      android:icon="@mipmap/ic_launcher"
      android:label="@string/app_name"
      android:roundIcon="@mipmap/ic_launcher_round"
      android:supportsRtl="true"
      android:theme="@style/AppTheme">
      <activity android:name=".MainActivity">
         <intent-filter>
            <action android:name="android.intent.action.MAIN" />
            <category android:name="android.intent.category.LAUNCHER" />
         </intent-filter>
      </activity>
   </application>
</manifest>

Let's try to run your application. I assume you have connected your actual Android Mobile device with your computer. To run the app from android studio, open one of your project's activity files and click the Run icon from the toolbar. Select your mobile device as an option and then check your mobile device which will display your default screen


Updated on: 26-May-2020

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