How to pass drawables between activities in Android using Kotlin?


This example demonstrates how to pass drawables between activities in Android using Kotlin.

Step 1 − Create a new project in Android Studio, go to File ⇒ New Project and fill all required details to create a new project.

Step 2 − Add the following code to res/layout/activity_main.xml.

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
   xmlns:tools="http://schemas.android.com/tools"
   android:layout_width="match_parent"
   android:layout_height="match_parent"
   tools:context=".MainActivity">
   <TextView
      android:layout_width="wrap_content"
      android:layout_height="wrap_content"
      android:layout_centerHorizontal="true"
      android:layout_marginTop="50dp"
      android:text="Tutorials Point"
      android:textAlignment="center"
      android:textColor="@android:color/holo_green_dark"
      android:textSize="32sp"
      android:textStyle="bold" />
   <Button
      android:id="@+id/button"
      android:layout_width="wrap_content"
      android:layout_height="wrap_content"
      android:layout_centerInParent="true"
      android:text="Transfer Bitmap to 2nd Activity" />
</RelativeLayout>

Step 3 − Add the following code to src/MainActivity.kt

import android.content.Intent
import android.os.Bundle
import android.widget.Button
import androidx.appcompat.app.AppCompatActivity
class MainActivity : AppCompatActivity() {
   override fun onCreate(savedInstanceState: Bundle?) {
      super.onCreate(savedInstanceState)
      setContentView(R.layout.activity_main)
      title = "KotlinApp"
      val button: Button = findViewById(R.id.button)
      button.setOnClickListener {
         val intent = Intent(this@MainActivity, NewActivity::class.java)
         intent.putExtra("picture", R.drawable.ic_baseline_directions_walk_24)
         startActivity(intent)
      }
   }
}

Step 4 − Create a new Activity and add the following code −

NewActivity.kt

import android.os.Bundle
import android.widget.ImageView
import androidx.appcompat.app.AppCompatActivity
class NewActivity : AppCompatActivity() {
   override fun onCreate(savedInstanceState: Bundle?) {
      super.onCreate(savedInstanceState)
      setContentView(R.layout.activity_new)
      title = "KotlinApp"
      val imageView: ImageView = findViewById(R.id.imageView)
      val bundle = intent.extras
      if (bundle != null) {
         val picture = bundle.getInt("picture")
         imageView.setImageResource(picture)
      }
   }
}

activity_new.xml

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
   xmlns:tools="http://schemas.android.com/tools"
   android:layout_width="match_parent"
   android:layout_height="match_parent"
   tools:context=".NewActivity">
   <TextView
      android:layout_width="wrap_content"
      android:layout_height="wrap_content"
      android:layout_centerHorizontal="true"
      android:layout_marginTop="25sp"
      android:text="Second Activity"
      android:textSize="16sp"
      android:textStyle="bold" />
   <ImageView
      android:id="@+id/imageView"
      android:layout_width="wrap_content"
      android:layout_height="wrap_content"
      android:layout_centerInParent="true" />
</RelativeLayout>

Step 5 − Add the following code to androidManifest.xml

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
   package="com.example.q11">
   <application
      android:allowBackup="true"
      android:icon="@mipmap/ic_launcher"
      android:label="@string/app_name"
      android:roundIcon="@mipmap/ic_launcher_round"
      android:supportsRtl="true"
      android:theme="@style/AppTheme">
      <activity android:name=".MainActivity">
         <intent-filter>
            <action android:name="android.intent.action.MAIN" />
            <category android:name="android.intent.category.LAUNCHER" />
         </intent-filter>
      </activity>
   </application>
</manifest>

Let's try to run your application. I assume you have connected your actual Android Mobile device with your computer. To run the app from android studio, open one of your project's activity files and click the Run Play Icon icon from the toolbar. Select your mobile device as an option and then check your mobile device which will display your default screen

Azhar
Azhar

e

Updated on: 18-Aug-2020

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