- Data Structure
- Networking
- RDBMS
- Operating System
- Java
- MS Excel
- iOS
- HTML
- CSS
- Android
- Python
- C Programming
- C++
- C#
- MongoDB
- MySQL
- Javascript
- PHP
- Physics
- Chemistry
- Biology
- Mathematics
- English
- Economics
- Psychology
- Social Studies
- Fashion Studies
- Legal Studies
- Selected Reading
- UPSC IAS Exams Notes
- Developer's Best Practices
- Questions and Answers
- Effective Resume Writing
- HR Interview Questions
- Computer Glossary
- Who is Who
How to get Spinner value in Kotlin?
This example demonstrates how to get Spinner value in Kotlin.
Step 1 − Create a new project in Android Studio, go to File ⇉ New Project and fill all required details to create a new project.
Step 2 − Add the following code to res/layout/activity_main.xml.
<?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" tools:context=".MainActivity"> <TextView android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerHorizontal="true" android:layout_marginTop="50dp" android:text="Tutorials Point" android:textAlignment="center" android:textColor="@android:color/holo_green_dark" android:textSize="32sp" android:textStyle="bold" /> <Spinner android:id="@+id/spinner" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerInParent="true" /> <TextView android:id="@+id/textView" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_below="@id/spinner" android:layout_centerInParent="true" android:layout_marginTop="25dp" android:textColor="@android:color/holo_purple" android:textSize="16sp" android:textStyle="italic|bold" /> </RelativeLayout>
Step 3 − Open res/strings.xml and add the following code −
<resources> <string name="app_name">Q39</string> <string-array name="birds"> <item>crane</item> <item>Cuckoo</item> <item>Pigeon</item> <item>Eagle</item> <item>Owl</item> <item>Vulture</item> <item>WoodPecker</item> </string-array> </resources>
Step 4 − Add the following code to MainActivity.kt
import android.os.Bundle import android.view.View import android.widget.AdapterView import android.widget.ArrayAdapter import android.widget.Spinner import android.widget.TextView import androidx.appcompat.app.AppCompatActivity class MainActivity : AppCompatActivity(), AdapterView.OnItemSelectedListener { lateinit var spinner: Spinner lateinit var textView: TextView override fun onCreate(savedInstanceState: Bundle?) { super.onCreate(savedInstanceState) setContentView(R.layout.activity_main) title = "KotlinApp" textView = findViewById(R.id.textView) spinner = findViewById(R.id.spinner) val adapter = ArrayAdapter.createFromResource( this, R.array.birds, android.R.layout.simple_spinner_item ) adapter.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item) spinner.adapter = adapter spinner.onItemSelectedListener = this } override fun onNothingSelected(parent: AdapterView<*>?) { TODO("not implemented") //To change body of created functions use File | Settings | File Templates. } override fun onItemSelected(parent: AdapterView<*>?, view: View?, position: Int, id: Long) { val text: String = parent?.getItemAtPosition(position).toString() textView.text = text } }
Step 5 − Add the following code to androidManifest.xml
<?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="app.com.q36"> <application android:allowBackup="true" android:icon="@mipmap/ic_launcher" android:label="@string/app_name" android:roundIcon="@mipmap/ic_launcher_round" android:supportsRtl="true" android:theme="@style/AppTheme"> <activity android:name=".MainActivity"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> </manifest>
Let's try to run your application. I assume you have connected your actual Android Mobile device with your computer. To run the app from android studio, open one of your project's activity files and click the Run icon from the toolbar. Select your mobile device as an option and then check your mobile device which will display your default screen −
Click here to download the project code.