How do I get the resource id of an image if I know its name in Android using Kotlin?

Kotlin Apps/ApplicationsMobile Development

This example demonstrates how to get the resource id of an image if I know its name in Android using Kotlin.

Step 1 − Create a new project in Android Studio, go to File ⇒ New Project and fill all required details to create a new project.

Step 2 − Add the following code to res/layout/activity_main.xml.

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
   xmlns:tools="http://schemas.android.com/tools"
   android:layout_width="match_parent"
   android:layout_height="match_parent"
   android:padding="4dp"
   tools:context=".MainActivity">
   <ImageView
      android:id="@+id/imageView"
      android:layout_width="match_parent"
      android:layout_height="400dp"
      android:src="@drawable/ic_baseline_account_balance_24" />
   <TextView
      android:id="@+id/textView"
      android:layout_width="wrap_content"
      android:layout_height="wrap_content"
      android:layout_below="@+id/imageView"
      android:layout_centerInParent="true"
      android:layout_marginTop="10dp"
      android:textColor="@android:color/holo_blue_dark"
      android:textSize="24sp"
      android:textStyle="bold" />
</RelativeLayout>

Step 3 − Add the following code to src/MainActivity.kt

import androidx.appcompat.app.AppCompatActivity
import android.os.Bundle
import android.widget.TextView
class MainActivity : AppCompatActivity() {
   override fun onCreate(savedInstanceState: Bundle?) {
      super.onCreate(savedInstanceState)
      setContentView(R.layout.activity_main)
      title = "KotlinApp"
      val drawableName: String = "ic_baseline_account_balance_24" val resID = resources.getIdentifier(
         drawableName, "drawable",
         packageName
      )
      val tvResourceId: TextView = findViewById(R.id.textView)
      tvResourceId.text = "Resource ID:$resID"
   }
}

Step 4 − Add the following code to androidManifest.xml

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
   package="com.example.q11">
   <application
      android:allowBackup="true"
      android:icon="@mipmap/ic_launcher"
      android:label="@string/app_name"
      android:roundIcon="@mipmap/ic_launcher_round"
      android:supportsRtl="true"
      android:theme="@style/AppTheme">
      <activity android:name=".MainActivity">
         <intent-filter>
            <action android:name="android.intent.action.MAIN" />
            <category android:name="android.intent.category.LAUNCHER" />
         </intent-filter>
      </activity>
   </application>
</manifest>

Let's try to run your application. I assume you have connected your actual Android Mobile device with your computer. To run the app from android studio, open one of your project's activity files and click the Run iconPlay from the toolbar. Select your mobile device as an option and then check your mobile device which will display your default screen.

raja
Published on 09-Sep-2020 05:57:17
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