What is Myrinet Clos Network

Ginni
Updated on 30-Jul-2021 14:55:06

524 Views

Myrinet is a high-performance, packet-communication, and switching technology. It was produced by Myricom as a high-performance alternative to conventional Ethernet networks. Myrinet switches are multiple-port components that route a packet entering on an input channel of a port to the output channel of the port selected by the packet.Myrinet switches have 4, 8, 12, 16 ports. For an n-port switch, the ports are addressed 0, 1, 2... n - 1. For any switching permutation, there may be as many packets traversing a switch concurrently as the switch has ports. These switches are implemented using two types of VLSI chips such ... Read More

What is Ethernet

Ginni
Updated on 30-Jul-2021 14:52:09

2K+ Views

Ethernet is a packet-switched LAN technology introduced by Xerox PARC in the early 1970s. Ethernet was designed to be a shared bus technology where multiple hosts are connected to a shared communication medium. All hosts connected to an Ethernet receive every transmission, making it possible to broadcast a packet to all hosts at the same time.Ethernet uses a distributed access control scheme called Carrier Sense Multiple Access with Collision Detect (CSMA/CD). Multiple machines can access an Ethernet at the same time. Each machine senses whether a carrier wave is present to determine whether the network is idle before it sends ... Read More

What Are Clusters?

Ginni
Updated on 30-Jul-2021 14:51:04

1K+ Views

A cluster is a collection of stand-alone computers connected using some interconnection network. Each node in a cluster could be a workstation, personal computer, or even a multiprocessor system.A node is an autonomous computer that may be engaged in its private activities while at the same time cooperating with other units in the context of some computational task. Each node has its input/output systems and its operating system.When all nodes in a cluster have the same architecture and run the same operating system, the cluster is called homogeneous, otherwise, it is heterogeneous. The interconnection network could be a fast LAN ... Read More

Client-Server Framework for Parallel Applications in Computer Architecture

Ginni
Updated on 30-Jul-2021 14:49:03

672 Views

Parallel applications can be designed using the client/server model. A client may divide a big application into several smaller problems that can be processed by multiple servers simultaneously. All the servers compute the solution to their respective problems and send their results to the client.The client assembles the results from each server and outputs the final result to the user. The client acts as the master (supervisor) while the servers act as the slaves (workers) in the master-slave (supervisor-workers) model as shown in the figure. The steps are taken at the client and each server is summarized as follows.Client (Supervisor)Client ... Read More

What is Sockets

Ginni
Updated on 30-Jul-2021 14:46:29

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Sockets are used to provide the capability of making connections from one application running on one machine to another running on a different machine. A socket abstraction consists of the data structure that holds the information needed for communication, and the system calls that manipulate the socket structure. Once a socket is created, it can be used to wait for an incoming connection (passive socket) or can be used to initiate a connection (active socket).A client can establish an active connection to a remote server by creating an instance of a socket. To establish a server connection and bind it ... Read More

Routing Potential Problems in Computer Architecture

Ginni
Updated on 30-Jul-2021 14:45:02

458 Views

Several possible problems can result from the use of certain routing mechanisms in message-passing systems. These include deadlock, livelock, and starvation, which are as follows −Deadlock − When two messages each hold the resources required by the other to move, both messages will be blocked. This is called a deadlock. It is a phenomenon that occurs whenever there exists a cyclic dependency on resources. Management of resources in a network is the responsibility of the flow control mechanism used. Resources must be allocated in a manner that avoids deadlock.Livelock − Livelock describes a situation in which a message keeps going ... Read More

Routing in Message Passing Networks in Computer Architecture

Ginni
Updated on 30-Jul-2021 14:43:00

764 Views

Routing is defined as the techniques used for a message to select a path over the network channels. Formally speaking, routing involves the identification of a set of permissible paths that may be used by a message to reach its destination, and a function, h, that selects one path from the set of permissible paths.A routing technique is said to be adaptive if, for a given source and destination pair, the path taken by the message depends on network conditions, such as network congestion.Routing techniques can also be classified based on the method used to make the routing decision as ... Read More

Bus-Based Symmetric Multiprocessors in Computer Architecture

Ginni
Updated on 30-Jul-2021 14:40:02

1K+ Views

Shared memory systems can be designed using bus-based or switch-based interconnection networks. The simplest network for shared memory systems is the bus. The bus/cache architecture alleviates the requirement for expensive multiport memories and interface circuitry and the need to adopt a message-passing paradigm when developing application software.The bus may get saturated if multiple processors are trying to access the shared memory (via the bus) simultaneously. A typical bus-based design uses caches to solve the bus contention problem. High-speed caches connected to each processor on one side and the bus on the other side mean that local copies of instructions and ... Read More

What is Benchmark Performance?

Ginni
Updated on 30-Jul-2021 14:38:28

3K+ Views

Benchmark performance refers to the use of a set of integer and floating-point programs (known collectively as a benchmark) that are designed to test different performance aspects of the computing system(s) under test. Benchmark programs should be designed to provide fair and effective comparisons among high-performance computing systems. For a benchmark to be meaningful, it should evaluate faithfully the performance for the intended use of the system.The examples of benchmarks are the Dhrystone and Whetstone benchmarks. These are synthetic (not real) benchmarks intended to measure the performance of real machines.The Dhrystone benchmark addresses integer performance. It consists of 100 statements ... Read More

Specifications of the Microcontroller Used in Arduino Uno

Yash Sanghvi
Updated on 30-Jul-2021 14:35:57

587 Views

Arduino Uno uses ATmega328P as the microcontroller. Its specifications are given below −Operating Voltage2.7-5.5VTemperature Range( C)-40 to 85Number of Pins32Programmable I/O pins23Number of PWM Pins6ADC8 channel, 10-bit resolutionFlash Memory32 kBSRAM2 kBEEPROM1 kBFlash Read/Write Cycles10000EEPROM Read/Write Cycles100000UART1SPI2I2C1Timers2 8-bit timers and 1 16-bit timerReal Time CounterYesThroughputUp to 16 MIPS at 16 MHz

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