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How to register a BroadcastReceiver programmatically in Android?
This example demonstrates how do I register a BroadcastReceiver programtically in android.
Step 1 − Create a new project in Android Studio, go to File ⇒ New Project and fill all required details to create a new project.
Step 2 − Add the following code to res/layout/activity_main.xml.
Step 3 − Add the following code to src/MainActivity.java
import android.content.IntentFilter;
import android.net.ConnectivityManager;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
public class MainActivity extends AppCompatActivity {
ExampleBroadcastReceiver exampleBroadcastReceiver = new ExampleBroadcastReceiver();
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
}
protected void onStart(){
super.onStart();
IntentFilter filter = new IntentFilter(ConnectivityManager.CONNECTIVITY_ACTION);
registerReceiver(exampleBroadcastReceiver, filter);
}
@Override
protected void onStop(){
super.onStop();
unregisterReceiver(exampleBroadcastReceiver);
}
}
Step 4 – Create a new java class and the following code in exampleBroadcastReceiver.java
import android.content.BroadcastReceiver;
import android.content.Context;
import android.content.Intent;
import android.net.ConnectivityManager;
import android.widget.Toast;
class ExampleBroadcastReceiver extends BroadcastReceiver {
@Override
public void onReceive(Context context, Intent intent) {
if (ConnectivityManager.CONNECTIVITY_ACTION.equals(intent.getAction())) {
boolean noConnectivity = intent.getBooleanExtra(ConnectivityManager.EXTRA_NO_CONNECTIVITY, false);
if (noConnectivity) {
Toast.makeText(context, "Disconnected", Toast.LENGTH_SHORT).show();
} else {
Toast.makeText(context, "Connected", Toast.LENGTH_SHORT).show();
}
}
}
}
Step 5 - Add the following code to androidManifest.xml
Let's try to run your application. I assume you have connected your actual Android Mobile device with your computer. To run the app from android studio, open one of your project's activity files and click Run
Icon from the toolbar. Select your mobile device as an option and then check your mobile device which will display your default screen –


Click here to download the project code.
