If you're a self-taught motion designer like I am, you've probably tried to recreate a lot of animations to figure out how they were made. No matter how hard I tried in my early learning years to match the movement of pieces with the original design, there would always be a significant quality disparity.
Much later, I discovered that while I was paying enough attention to the magic aspect of "time," I was neglecting the magic ingredient of "spacing." Understanding "how one thing moves from point A to point B" is the essence of motion design.
As a result, I cordially invite you to travel with me on "Forgotten Art of Time and Spacing." We'll start by learning about the various keyframe types used in motion design.
Then we will learn how to use graph editor in Adobe After Effects. And we will create 2.5 D box rotation and a fake 3d ball rotation with value and speed graph.
At the end of this course, students can expect to achieve the following skills