Stone Game VIII - Problem
Stone Game VIII is an advanced strategic game theory problem where Alice and Bob compete optimally to maximize their score difference.
๐ฎ Game Rules:
โข Alice starts first, players alternate turns
โข On each turn, a player chooses
โข The player's score increases by the sum of those removed stones
โข A new stone with value equal to that sum is placed at the leftmost position
โข Game continues until only one stone remains
๐ฏ Objective: Alice wants to maximize the score difference
Input: An array
Output: The final score difference when both players play optimally
๐ฎ Game Rules:
โข Alice starts first, players alternate turns
โข On each turn, a player chooses
x > 1 and removes the leftmost x stonesโข The player's score increases by the sum of those removed stones
โข A new stone with value equal to that sum is placed at the leftmost position
โข Game continues until only one stone remains
๐ฏ Objective: Alice wants to maximize the score difference
(Alice's score - Bob's score), while Bob wants to minimize it. Both play optimally.Input: An array
stones representing stone values from left to rightOutput: The final score difference when both players play optimally
Input & Output
example_1.py โ Basic Game
$
Input:
stones = [-1, 2, -3, 4, -5]
โบ
Output:
5
๐ก Note:
Alice takes stones [0,1,2,3] with sum 2, gaining 2 points. Bob must take the remaining stones [-5, 2] with sum -3, losing 3 points. Final difference: 2 - (-3) = 5.
example_2.py โ Simple Case
$
Input:
stones = [7, -6, 5, 10, 5, -2, -6]
โบ
Output:
13
๐ก Note:
Alice optimally takes stones to maximize her advantage. Through optimal play, she can achieve a score difference of 13.
example_3.py โ Minimum Length
$
Input:
stones = [20, 3]
โบ
Output:
23
๐ก Note:
With only 2 stones, Alice must take both stones. Her score is 20 + 3 = 23, Bob scores 0, so the difference is 23.
Constraints
- n == stones.length
- 2 โค n โค 1000
- -1000 โค stones[i] โค 1000
- Alice always moves first
- Both players play optimally
Visualization
Tap to expand
Understanding the Visualization
1
Setup Phase
Calculate prefix sums for instant range sum queries - like having a calculator that instantly knows the sum of any consecutive stones
2
Strategic Planning
Build DP table backwards from endgame positions - like chess players analyzing positions from checkmate backwards
3
Move Evaluation
For each position, evaluate all legal moves (taking 2+ stones) and choose the one maximizing advantage
4
Optimal Play
Both players make their best possible moves based on perfect knowledge of resulting positions
Key Takeaway
๐ฏ Key Insight: Game theory problems can be solved efficiently using dynamic programming with memoization, transforming exponential complexity into polynomial time by avoiding redundant state calculations.
๐ก
Explanation
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