Stone Game VIII is an advanced strategic game theory problem where Alice and Bob compete optimally to maximize their score difference.

๐ŸŽฎ Game Rules:
โ€ข Alice starts first, players alternate turns
โ€ข On each turn, a player chooses x > 1 and removes the leftmost x stones
โ€ข The player's score increases by the sum of those removed stones
โ€ข A new stone with value equal to that sum is placed at the leftmost position
โ€ข Game continues until only one stone remains

๐ŸŽฏ Objective: Alice wants to maximize the score difference (Alice's score - Bob's score), while Bob wants to minimize it. Both play optimally.

Input: An array stones representing stone values from left to right
Output: The final score difference when both players play optimally

Input & Output

example_1.py โ€” Basic Game
$ Input: stones = [-1, 2, -3, 4, -5]
โ€บ Output: 5
๐Ÿ’ก Note: Alice takes stones [0,1,2,3] with sum 2, gaining 2 points. Bob must take the remaining stones [-5, 2] with sum -3, losing 3 points. Final difference: 2 - (-3) = 5.
example_2.py โ€” Simple Case
$ Input: stones = [7, -6, 5, 10, 5, -2, -6]
โ€บ Output: 13
๐Ÿ’ก Note: Alice optimally takes stones to maximize her advantage. Through optimal play, she can achieve a score difference of 13.
example_3.py โ€” Minimum Length
$ Input: stones = [20, 3]
โ€บ Output: 23
๐Ÿ’ก Note: With only 2 stones, Alice must take both stones. Her score is 20 + 3 = 23, Bob scores 0, so the difference is 23.

Constraints

  • n == stones.length
  • 2 โ‰ค n โ‰ค 1000
  • -1000 โ‰ค stones[i] โ‰ค 1000
  • Alice always moves first
  • Both players play optimally

Visualization

Tap to expand
๐Ÿ† Stone Game VIII: Strategic VisualizationGame Board: [-1, 2, -3, 4, -5]-12-34-5Alice's Turn๐Ÿ“Š Prefix Sums TableIndex012345Prefix0-11-22-3๐Ÿง  DP Strategy TableWorking backwards from endgame positions:StateBest MoveScore DiffCalculation4,5Take all-3Base case3,4,5Take 4,-52-1-(-3)=2AllTake 4 stones52-(-3)=5๐ŸŽฏ Alice's Optimal StrategyAlice evaluates all possible first moves:Option 1: Take stones 0,1 โ†’ Score: 1, Advantage: 1-(-1) = 2Option 2: Take stones 0,1,2 โ†’ Score: -2, Advantage: -2-2 = -4Option 3: Take stones 0,1,2,3 โ†’ Score: 2, Advantage: 2-(-3) = 5Option 4: Take all stones โ†’ Score: -3, Game endsBest Choice: Option 3 = 5โšก Key Algorithmic Insightsโ€ข Prefix sums enable O(1) calculation of any stone range sumโ€ข Dynamic programming eliminates exponential game tree explorationโ€ข Working backwards builds solutions from known endgame statesโ€ข Time: O(nยฒ), Space: O(n) - much better than brute force!๐ŸŽฏ Final Result: Alice wins with score difference of 5!Through optimal strategic play, Alice maximizes her advantage using mathematical game theory
Understanding the Visualization
1
Setup Phase
Calculate prefix sums for instant range sum queries - like having a calculator that instantly knows the sum of any consecutive stones
2
Strategic Planning
Build DP table backwards from endgame positions - like chess players analyzing positions from checkmate backwards
3
Move Evaluation
For each position, evaluate all legal moves (taking 2+ stones) and choose the one maximizing advantage
4
Optimal Play
Both players make their best possible moves based on perfect knowledge of resulting positions
Key Takeaway
๐ŸŽฏ Key Insight: Game theory problems can be solved efficiently using dynamic programming with memoization, transforming exponential complexity into polynomial time by avoiding redundant state calculations.
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