Stone Game IX - Problem

Welcome to another thrilling chapter in Alice and Bob's strategic stone games! In this game theory puzzle, Alice and Bob face off in a high-stakes battle where one wrong move means instant defeat.

Here's the setup: You have a row of n stones, each with a specific value. Alice goes first, and players alternate turns removing any stone from the collection. But here's the twist that makes this game so treacherous: if the sum of all stones you've removed becomes divisible by 3, you lose immediately!

There's another cruel rule: if Alice can't make a move (no stones left), Bob wins automatically - even if it would have been Alice's turn.

Both players are strategic masterminds who play optimally. Your mission: determine if Alice can secure victory despite these challenging conditions.

Input: An integer array stones where stones[i] represents the value of the i-th stone.
Output: Return true if Alice can win with perfect play, false if Bob will triumph.

Input & Output

example_1.py โ€” Basic Win
$ Input: stones = [2, 1]
โ€บ Output: true
๐Ÿ’ก Note: Alice picks stone with value 1 (sum=1), then Bob must pick stone with value 2 (sum=3). Since 3 is divisible by 3, Bob loses immediately and Alice wins.
example_2.py โ€” Complex Strategy
$ Input: stones = [1, 3, 5]
โ€บ Output: false
๐Ÿ’ก Note: All stones have remainder 1 when divided by 3. After Alice's first move (sum=1), Bob picks any stone making sum=2, then Alice picks the last stone making sum=3. Alice loses since 3 is divisible by 3.
example_3.py โ€” Strategic Play
$ Input: stones = [7, 8, 9, 10, 11]
โ€บ Output: true
๐Ÿ’ก Note: Remainders: [1,2,0,1,2]. Alice can start with remainder 1 stone (value 7), sum=1. Bob picks remainder 2 stone (value 8), sum=2. Alice continues the 1-2-1-2 pattern and eventually forces Bob into a losing position.

Constraints

  • 1 โ‰ค stones.length โ‰ค 105
  • 1 โ‰ค stones[i] โ‰ค 104
  • Important: Alice starts first and loses if sum becomes divisible by 3

Visualization

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Stone Game IX: Modular StrategyRemainder0DANGER!Remainder1SAFE STARTRemainder2SAFE STARTWinning Strategy Pattern:Alice starts with remainder 1 or 2, then players alternate: 1โ†’2โ†’1โ†’2... or 2โ†’1โ†’2โ†’1...AliceRem: 1BobRem: 2AliceRem: 1BobRem: 2Sum: 3Sum: 6Sum: 9Time Complexity: O(n) | Space: O(1)Count remainders in one pass, then analyze game theory mathematically
Understanding the Visualization
1
Classify Stones
Group all stones by their remainder: 0, 1, or 2 when divided by 3
2
Identify Danger
Remainder 0 stones are dangerous - they immediately lose the game for whoever picks them when sum > 0
3
Plan Safe Sequence
Alice must start with remainder 1 or 2, then players alternate: 1โ†’2โ†’1โ†’2... or 2โ†’1โ†’2โ†’1...
4
Calculate Victory
Alice wins if she can force Bob into having no valid moves while maintaining safe sum
Key Takeaway
๐ŸŽฏ Key Insight: Only remainders matter! Count stones by remainder mod 3, then determine if Alice can force Bob into a losing position using optimal remainder-based strategy.
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