Maximize the Minimum Game Score - Problem
Maximize the Minimum Game Score

Imagine you're a game player standing outside an arcade with n games arranged in a line. You start at position -1 (before the first game) and have m moves to maximize your minimum score across all games.

๐ŸŽฎ The Setup:
โ€ข You have an array points[i] representing the points you can earn at game i
โ€ข Each game starts with gameScore[i] = 0
โ€ข You can move left or right, but must stay within bounds after your first move
โ€ข Each time you visit a game, you add points[i] to gameScore[i]

๐ŸŽฏ The Goal: Make m moves to maximize the minimum value in your gameScore array. This means you want to ensure even your worst-performing game has as high a score as possible!

Example: If points = [2, 3, 1, 4] and m = 4, you might visit games strategically to ensure no game is left with a score of 0.

Input & Output

example_1.py โ€” Basic Case
$ Input: points = [2, 3, 1, 4], m = 4
โ€บ Output: 2
๐Ÿ’ก Note: Start at -1. Move right to game 0 (1 move), play it once (+2 points). Move right to game 2 (2 moves total), play it twice (+2 points total, 4 moves used). Final scores: [2, 0, 2, 0]. Minimum = 0. Better strategy: visit each game once for scores [2, 3, 1, 4], minimum = 1. Even better: visit game 2 twice and games 0,1 once each for minimum score of 2.
example_2.py โ€” High Value Game
$ Input: points = [1, 1, 1, 10], m = 6
โ€บ Output: 1
๐Ÿ’ก Note: With 6 moves, we can visit the first 3 games (1+2+3=6 moves from start) to get scores [1, 1, 1, 0]. The minimum score is 1. We can't efficiently reach game 3 and also boost other games enough to get a minimum > 1.
example_3.py โ€” Limited Moves
$ Input: points = [5, 2], m = 1
โ€บ Output: 0
๐Ÿ’ก Note: With only 1 move, we can either visit game 0 (scores: [5, 0]) or game 1 (scores: [0, 2]). In both cases, the minimum score is 0, as we can't visit both games.

Constraints

  • 1 โ‰ค n โ‰ค 104
  • 1 โ‰ค points[i] โ‰ค 106
  • 1 โ‰ค m โ‰ค 105
  • You start at position -1 (outside the array)
  • After the first move, you must stay within bounds [0, n-1]

Visualization

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Maximize Minimum Game Score - Solution Strategy๐ŸŽฎ Problem: Maximize the MINIMUM score across all gamesโ€ข Start at position -1 (before first game)โ€ข Have m moves to visit games and boost their scores๐Ÿ’ก Key InsightMonotonic Property:If min_score X is achievable,then any score < X is alsoachievable with same movesโ†’ Perfect for Binary Search!๐Ÿ” Algorithm Steps1. Binary search on answer: [0, estimated_max]2. For each mid value, check if achievable:โ€ข Use greedy: always help lowest-scoring gameโ€ข Move efficiently to minimize travel cost3. If achievable โ†’ search higher, else search lower๐Ÿ“Š Example: points=[2,3,1,4], m=4G0:2G1:3G2:1G3:4Spos=-1Binary Search: Can we achieve min_score = 2?Greedy check: Visit G2 twice (3 moves), then G0 once (2 moves) โ†’ scores: [2,0,2,0] โœ—Better: Visit G0,G1,G2,G2 โ†’ scores: [2,3,2,0] โ†’ min=0, try different strategy...โšก Time: O(n ร— log(max_score) ร— m) | Space: O(n) | Optimal Solution!
Understanding the Visualization
1
Binary Search Setup
Set up search range for possible minimum scores
2
Greedy Verification
For each candidate minimum score, use greedy strategy to check achievability
3
Optimal Movement
Always prioritize visiting games with lowest current scores
4
Result Convergence
Binary search converges to the maximum achievable minimum score
Key Takeaway
๐ŸŽฏ Key Insight: The monotonic property (if score X is achievable, then all scores < X are achievable) makes this perfect for binary search on the answer, combined with greedy verification for optimal efficiency.
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