Introduction to object-oriented programming with Arduino
A hands-on tutorial with lots of small OOP-Arduino/ESP32 projects to participate in.
Arduino,Development,Mobile Development
Lectures -72
Resources -1
Duration -5.5 hours
Course Description
Especially in the development of microcontrollers we often work with libraries, for example to control hardware components. The advantages of flexible and efficient source code design will be introduced to you in this course.
An ESP32 is used in the entire course, but all the examples (except the last one with the Website/Webserver and WIFI), exercises and explanations can be done with any Arduino.
Once you have completed this course, you will be able to…
…create your own object-oriented programs and libraries
…program reusable source code
… create clean source code architecture for flexible programming and adaptation
… code generalized classes and provide the libraries
… implement the basic concepts of OOP for your own projects and apply them immediately.
… save time for cumbersome programming. Because of the given conceptual design, your self-written code is easier to adapt.
… maintain your own code better even after a longer period of time.
What we go through in the course:
Basics of object-oriented programming in the Arduino environment. We will go through the essential contents of OOP step by step. We will get right into practical examples.
Practical example: Own LED class. Many different functions and interfaces.
Practical example 2: Galton board with marble elevator and evaluation of 12 IR sensors.
Practical example 3: Headlamp with only one(!) button, two LEDs and three light modes.
Practical example: Rock, paper, scissors game. We develop this small game. We compete against the bot and play to win two games. The logic is triggered by a web server on the ESP32 (with server side events).
My approach in the course:
None (ok, only very few) slides/PowerPoints. We start in the basics immediately with a practical example. Also the theory can be tested immediately on the Arduino with the Serial Monitor and thus immediately better understood.
The practical projects are developed together in step-by-step instructions.
Together means in this context that I demonstrate the code, depending on the task, and you can follow me along with the source code.
All codes are available for download on the platform, so you can get to the result without frustration.
No rambling explanations or theory monologues, we get right to work in the basics chapter.
Benefit from my years of experience and get the key skills in microcontroller development.
I'm looking forward to see you in class
Markus Edenhauser
Who this course is for:
- Anyone who wants to deepen their knowledge of object-oriented programming (OOP) in the Arduino environment.
- Developers who are interested in taking their code to the next level.
- All of you who want to understand, apply and write OOP themselves
- All of you who want to create their own libraries
Goals
What will you learn in this course:
The structure of a class
What data encapsulation is and how we implement this concept
Creation and use of constructors
Overloading constructors and functions (polymorphism)
Inheritance of classes
Use and adaptation of inherited classes
Interaction of headers and CPP files
Control of servo motors, infrared sensors, LEDs.
Use of Visual Studio Code / Platform IO (with Arduino IDE also possible)
Provide of own libraries for external developers
Creation of individual libraries for own use
Best practices in object oriented programming of microcontrollers
Many practical examples which are built up step by step
Prerequisites
What are the prerequisites for this course?
First experiences in Arduino development (millis, pinMode, data types).
Basics C++ in the Arduino environment
A lot can be simulated with the online simulators, but you will have a greater learning success if you rebuild the practical examples with the hardware components.
Everything about OOP is taught in this course
First experience with the ESP32 is advantageous

Curriculum
Check out the detailed breakdown of what’s inside the course
Introduction
7 Lectures
-
Introduction to this course 02:29 02:29
-
About me 01:56 01:56
-
Download code snippets 00:44 00:44
-
List of components 01:37 01:37
-
Practical experience vs. theory 01:10 01:10
-
Prerequisites for this course 02:46 02:46
-
Disclaimer 01:45 01:45
Basics
7 Lectures

Short introduction to object-oriented programming
11 Lectures

Individual LED Class
9 Lectures

IR sensors using the Galton board as an example
9 Lectures

Headlamp - Button short/long click
12 Lectures

Rock Paper Scissors
14 Lectures

Publish your OOP source code as Arduino library
1 Lectures

Conclusion
2 Lectures

Instructor Details

Markus Edenhauser
Bringing IT and People togetherI am Markus Edenhauser from Austria/Tyrol. I have professional experience in electrical engineering & finance industry as well as in the non-profit sector. My experiences range from IT auditor and trainer for it-topics, head of department for finance and technology to personnel management. Nowadays I develop funny things with microcontrollers for IoT devices #smarthome.
Education: Foreman in Electrical Engineering, Train the Trainer and Bachelor & Master degree in Business Informatics and Master degree in Coaching, Organizational & Human Resources Development.
I am looking forward to welcoming you in my courses.
pixelEDI
Course Certificate
User your certification to make a career change or to advance in your current career. Salaries are among the highest in the world.

Our students work
with the Best


































Related Video Courses
View MoreAnnual Membership
Become a valued member of Tutorials Point and enjoy unlimited access to our vast library of top-rated Video Courses
Subscribe now
Online Certifications
Master prominent technologies at full length and become a valued certified professional.
Explore Now