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Android Game Development Tutorial

Start building an Android Game by writing code in Java, without using any 3rd party Game Engine

Course Description

Hi, and welcome to my course Android Game Development Tutorial. I am Sandip, and I’ll be leading you through the course.
This course is for absolute beginners and newbies on android game programming. I'll walk you through the process of creating a simple Android game without using any 3rd party Game Engine like Unity or LibGDX. Sound exciting? Let’s get started.

In this tutorial, I used Eclipse ADT Bundle, which was still actively used by android developers, 3 years back, when I recorded these videos. Android Studio is now the official IDE for Android development and I've tested the code to be working perfectly in the latest versions of Android (9.0 or Pie) and Android Studio (3.5.3). The Android Studio full source code is inside the course.

I believe the best way to learn game programming is by making one. So, I will show you how to create a simple “Plane Shooter”-ish Android game from scratch, step by step in a completely hands-on style. You'll learn how to draw and animate objects on Canvas through a custom View class, create a game loop in Android, detect Touch Event and Collision, play sound effects, etc. If you're curious about building an android game by writing code in Java, without using any 3rd party Game Engine this course is a good place to start. 

You don't need prior knowledge in Android Game Development but you should have some experience in android development using Android Studio. You should have Android Studio up and running since it's now the official IDE for Android development and follow along with the lectures by watching, listening and practicing using Studio. Since we'll be using Java, you should have a fundamental programming knowledge like object, class, variable, if-else, method, etc. 

Goals

  • Android Game Development concepts
  • Creating a game loop in Android
  • How to animate objects in Android
  • Building an android game by writing code in Java, without using any 3rd party Game Engine

Prerequisites

  • We'll be using Java in this course, and since it's an OOP language, it's important to learn OOP fundamentals first. One of my courses titled "Object Oriented Programming Fundamentals" teaches that. Note that, it does not teach Jav
  • You should have some experience in android development using Android Studio
  • You should have a basic Java programming knowledge
  • You don't need prior knowledge in Android Game Development
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Curriculum

  • Getting started with creating the Plane Animation project in Eclipse
    03:38
    Preview
  • Source Code
    00:27
    Preview
  • Change Canvas background to an image
    09:23
  • Make the background image fully fit the Canvas
    02:38
    Preview
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Android Game Development Tutorial
This Course Includes
  • 1 hours
  • 17 Lectures
  • Completion Certificate Sample Certificate
  • Lifetime Access Yes
  • Language English
  • 30-Days Money Back Guarantee

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