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Domain - www.tutorialscentral.com
Category - Maya/Maya Misc
Submitted By - Devesh Khanna
Submitted on - 2008-04-24 02:54:12
In this tutorial I'm going to show how to make slicing effect using simple shading networks.
First create some geometry. You can use any type of geometry.
Then go to the hypershade and create lambert shader. Assign that shader to the objects.
Then create ramp texture, but check as projection check box.
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