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Learning the ART of 3D Game Asset Design

person icon Navdeep Sindhu

Learning the ART of 3D Game Asset Design

Learn the art of game design, game assets design, Game level design

updated on icon Updated on Oct, 2023

language icon Language - English

person icon Navdeep Sindhu

architecture icon 3D Game Development,Game Design,Design

Lectures -23

Duration -2 hours

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Course Description

In this course, you will get knowledge of 3D applications like Autodesk Maya, Maxon Z- Brush,  Adobe Substance Painter, and Marmoset Tool Bag.

There are no pre-requirements for this course.

List of Software Required

*** Any version of Autodesk Maya  ***

***  Maxon Z-Brush ***

*** Adobe Substance Painter  ***

*** Marmoset Tool Bag ***

Enroll Now And Become A Game ready Assets Designer / 3D modeling artist

What you will learn

1. Quick_maya_interface_overview

2. navigation and component modes in Maya

3. component mode and tools

4. create and set the project

5. setting up the real-scale world reference

6. quick_overview_of_UV_unwrapping

7. asset_UV_unwrapping

8. preparing model for Zbrush

9. importing_asset_in_zbrush

10. quick_zbrush_interface_overview

11. adding_details

12. Decimate master

13. adding_details_on_plane_geometry

14. exporting_asset_for_substance_painter

15. importing_model_into_substance_painter

16. quick_substance_painter_overview

17. intro_to_texturing_in_substance_painter

18. texturing_plane_in_substance_painter

19. exporting_textures_from_painter

20. importing_model_and_textures_in_marmoset_tool_bag

21. lighting_and_rendering_in_marmoset_tool_bag

22. turn_table_and_final_Words


Learning outcome as an Artist:- In this course, we are going to emphasize more on the workflow more, Once the artist is comfortable with the workflow, they can create complex models in no time.  you can follow along with the course or you can learn the process first and create your own model.  and if you feel stuck or have any queries regarding the course, feel free to ask us, we will revert back to you within 12 hours.

Who this course is for:-

  • Anyone Who wants to Create game-ready assets for the game engine.

  • Anyone Who wants to learn the pipeline to create game-ready assets.

  • Students of the Game design course

  • Anyone Who Knows Programming And Wants To Learn Game Development(You Need To Learn Unity Interface)

Enroll Now!! You Will Not Be Disappointed!!

Thank you !!!!

What you’ll learn

  • Creation of Game-Ready Assets
  • Modeling and Texturing of game-ready assets
  • Game development
  • Process of creating game-ready assets
  • Lighting and Rendering in Marmoset tool bag

Are there any course requirements or prerequisites?

  • This course is Beginner friendly. Just have a System/laptop with the required software installed in it. (Autodesk Maya, Maxon Z- Brush, Adobe Substance painter)

Who this course is for:

  • This course is for those who want to learn game design/modeling of 3D objects for the game
  • Want to learn the pipeline in order to create a game ready assets using industry-standard software

Prerequisites

What are the prerequisites for this course?

  • This course is Beginner friendly. Just have a System/laptop with required software installed in it. (autodesk Maya, Maxon Z- Brush, Adobe Substance painter)

Learning the ART of 3D Game Asset Design

Curriculum

Check out the detailed breakdown of what’s inside the course

Introduction to course
1 Lectures
  • play icon Introduction 00:42 00:42
Modeling asset in Maya
8 Lectures
Tutorialspoint
Detailing in zBrush
6 Lectures
Tutorialspoint
Texturing in Substance Painter
5 Lectures
Tutorialspoint
Render Test in Marmoset tool bag
3 Lectures
Tutorialspoint

Instructor Details

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Navdeep Sindhu

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