JavaScript Chess Engine - OOP Architecture ( Advanced )
Build a highly customizable chess engine using modern JavaScript. FREE COURSE for advanced students
Course Description
Why take this course ?
My goal was to create an advanced course on a popular topic such as chess. This course will unlock new possibilities for your own projects and it will make programming much easier through the power of OOP and proper architecture.
I've been there myself. I've read all the theoretical books, seen all the tutorials from so called experts, but I've never got a practical way of using these OOP principles, especially not with JavaScript.
Nowadays, everything is frameworks, vue, react and angular and no-one actually knows what clean code and proper re-usable components really mean.
I want to change the status-quo. I've made this chess game without googling one line. Everything is from my own personal experience, and you will see that the way is being organized it's truly powerful, and will unlock your full potential on all your future code-bases.
I'm giving it away for free, because I don't believe in charging thousands of dollars for education. Education is a powerful tool which empowers us all, and I believe in the accessibility of it. I hope you will treat this course with respect and will go through it and code along everything because it will definitely sky-rocket your JavaScript skills.
Thank you for taking this course, I'll see you inside.
Who this course is for:
- Advanced JavaScript Developers
- Programmers passionate about chess
- Front-end developers who want to master OOP
Goals
What will you learn in this course:
- How to build a highly re-usable architecture with JavaScript
- Build a chess game from scratch in a new way
- Master the OOP side of JavaScript
- JavaScript programmers who want to learn advanced topics
Prerequisites
What are the prerequisites for this course?
- Medium to advanced JavaScript Skills
- Minimum 1 year of front-end development with JavaScript
- Previous front-end development experience

Curriculum
Check out the detailed breakdown of what’s inside the course
JavaScript Chess Engine
14 Lectures
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Introduction 03:55 03:55
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Creating the chess table 03:26 03:26
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Rendering the pieces on the table 07:26 07:26
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Adding event listeners click, mouseenter, mouseleave 11:26 11:26
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Pieces determinations. We’re we can move them 08:13 08:13
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Rook potential positions ( determinations ) 08:56 08:56
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Bishop potential positions ( determinations ) 06:39 06:39
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Knight potential positions ( determinations ) 06:26 06:26
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King potential positions ( determinations ) 03:06 03:06
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Queen potential positions ( determinations ) 02:23 02:23
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Pawn potential positions ( determinations ) 07:56 07:56
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Is player in check? 11:05 11:05
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Check Mate 05:56 05:56
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JavaScript Chess Engine - Conclusion 01:07 01:07
Instructor Details

Tudor Todorescu
Course Certificate
User your certification to make a career change or to advance in your current career. Salaries are among the highest in the world.

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