Unreal Engine 4 Game Development Quick Start Guide

Unreal Engine 4 Game Development Quick Start Guide

Programming professional 3D games with Unreal Engine 4


This eBook includes

Formats : PDF, EPUB, MOBI (Downlodable)

Pages : 202

ISBN : 9781789953442

Language : English

About the Book

Book description

Learn how to use Unreal Engine 4 by building 3D and multiplayer games using Blueprints

Key Features

  • Learn the fundamentals of Unreal Engine such as project templates, Blueprints, and C++
  • Learn to design games; use UMG to create menus and HUDs, and replication to create multiplayer games
  • Build dynamic game elements using Animation Blueprints and Behavior Trees

Book Description

Unreal Engine is a popular game engine for developers to build high-end 2D and 3D games.

This book is a practical guide, starting off by quickly introducing you to the Unreal Engine 4 (UE4) ecosystem. You will learn how to create Blueprints and C++ code to define your game's functionality. You will be familiarized with the core systems of UE4 such as UMG, Animation Blueprints, and Behavior Trees. You will also learn how to use replication to create multiplayer games. By the end of this book, you will have a broad, solid knowledge base to expand upon on your journey with UE4.

What you will learn

  • Use project templates to give your game a head start
  • Create custom Blueprints and C++ classes and extend from Epic's base classes
  • Use UMG to create menus and HUDs for your game
  • Create more dynamic characters using Animation Blueprints
  • Learn how to create complex AI with Behavior Trees
  • Use replication to create multiplayer games
  • Optimize, test, and deploy a UE4 project

Who this book is for

Readers who already have some game development experience and Unity users who would like to try UE4 will all benefit from this book. Knowledge of basic Object-Oriented Programming topics such as variables, functions, and classes is assumed.

Unreal Engine 4 Game Development Quick Start Guide

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Author Details

Packt Publishing

Packt Publishing

Founded in 2004 in Birmingham, UK, Packt's mission is to help the world put software to work in new ways, through the delivery of effective learning and information services to IT professionals.

Working towards that vision, we have published over 6,500 books and videos so far, providing IT professionals with the actionable knowledge they need to get the job done - whether that's specific learning on an emerging technology or optimizing key skills in more established tools.

As part of our mission, we have also awarded over $1,000,000 through our Open Source Project Royalty scheme, helping numerous projects become household names along the way.

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