Tutorialspoint

April Learning Carnival is here, Use code FEST10 for an extra 10% off

Learning Java by Building Android Games-Third Edition

person icon Packt Publishing

Learning Java by Building Android Games-Third Edition

Learning Java by Building Android Games

person icon John Horton

ebook icon Packt Publishing

language icon Language - English

updated on icon Updated on Jan, 2023

category icon Java,Android Development,Development

price-loader

This eBook includes

Formats : PDF (Read Only)

Pages : 686

ISBN : 9781800563124

Edition : Third Edition

Language : English

About the Book

Book description

Get ready to learn Java the fun way by developing games for the Android platform with this new and updated third edition

Key Features

  • Learn Java, Android, and object-oriented programming from scratch
  • Find out how to build games including Sub Hunter, Retro Pong, Bullet Hell, Classic Snake, and Scrolling Shooters
  • Create and design your own games by learning all the concepts that a game developer must know

Book Description

Android is one of the most popular mobile operating systems today. It uses the most popular programming language, Java, as one of the primary languages for building apps of all types. Unlike most other Android books, this book doesn’t assume that you have any prior knowledge of Java programming, instead helps you get started with building Android games as a beginner.

This new, improved, and updated third edition of Learning Java by Building Android Games helps you to build Android games from scratch. Once you've got to grips with the fundamentals, the difficulty level increases steadily as you explore key Java topics, such as variables, loops, methods, object-oriented programming (OOP), and design patterns while working with up-to-date code and supporting examples. At each stage, you'll be able to test your understanding by implementing the concepts that you’ve learned to develop a game. Toward the end, you’ll build games such as Sub Hunter, Retro Pong, Bullet Hell, Classic Snake, and Scrolling Shooter.

By the end of this Java book, you'll not only have a solid understanding of Java and Android basics but will also have developed five cool games for the Android platform.

What you will learn

  • Set up a game development environment in Android Studio
  • Respond to a player’s touch and program intelligent enemies who can challenge the player in different ways
  • Explore collision detection, sprite sheets animation, simple tracking and following, AI, parallax backgrounds, and particle explosions
  • Animate objects at 60 FPS and manage multiple independent objects using OOP
  • Work with design patterns such as OOP, singleton, strategy, and entity-component
  • Work with the Android API, the SoundPool API, Paint, Canvas, Bitmap classes, and detect version numbers

Who this book is for

Learning Java by Building Android Games is for anyone who is new to Java, Android, or game programming and wants to develop Android games. The book will also serve as a refresher for those who already have experience using Java on Android or any other platform but are new to game development.

Learning Java by Building Android Games-Third Edition

eBook Preview

Author Details

Packt Publishing

Packt Publishing

e


Our students work
with the Best

Related eBooks

View More

Annual Membership

Become a valued member of Tutorials Point and enjoy unlimited access to our vast library of top-rated Video Courses

Subscribe now
Annual Membership

Online Certifications

Master prominent technologies at full length and become a valued certified professional.

Explore Now
Online Certifications

Talk to us

1800-202-0515