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Base Mesh - Maya Course

person icon David Bittorf

4.4

Base Mesh - Maya Course

Create a low poly character in Maya suitable for games. Learn exactly how to get started.

updated on icon Updated on Apr, 2024

language icon Language - English

person icon David Bittorf

category icon 3D & Animation,Maya,Design

Lectures -11

Resources -4

Duration -1 hours

4.4

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Course Description

Creating a Character Base Mesh - Maya Tutorial
[1hr  24min] Project Files Included

This course is designed to teach you how to build a character from scratch.  Learn step-by-step how to create a polygon base character mesh suitable for games or film. You will be provided reference images for your image planes so you can follow along step by step.  Learn how to properly prep your scene, set up image planes, and import your reference images.  Create proper edge flow that will make the model suitable for the rest of the character pipeline.   This tutorial assumes you have a basic understanding of the Maya Interface. 

Files Provided:
Reference Images (Front and Side)
10 Maya Project Files that are the completed example for each lesson

Video Tutorials:
Lesson 1: [9:58] Setting up your Scene
Lesson 2: [9:34] Blocking out the Torso and Legs
Lesson 3: [10:14] Blocking out the Arms
Lesson 4: [7:54] Blocking out the Head
Lesson 5: [12:57] Blocking out the Hands
Lesson 6: [6:24] Adding Thumbs and Mirroring Model
Lesson 7: [7:56] Creating Proper Facial Edge Flow
Lesson 8: [3:52] Blocking out the Ear
Lesson 9: [4:41] Edits using Soft Select
Lesson 10: [11:13]    Adding the Breasts

Software Used in Videos:
Maya 2018 (Maya 2018 or newer is recommended)

This is part of the Creating Female Character Series:
The series is designed to show the workflow from Modeling to Animation but any part can be viewed as a stand alone lesson.  Each lesson can be purchased individually. You will be provided the proper starting files to follow along.

Goals

What will you learn in this course:

  • Import Image Planes
  • Model a Female Base Character
  • Learn Maya Polygon Modeling Tools

Prerequisites

What are the prerequisites for this course?

  • Basic understanding of Maya interface

Base Mesh - Maya Course

Curriculum

Check out the detailed breakdown of what’s inside the course

Modeling Female Base Mesh
11 Lectures
  • play icon Intro to Course 00:25 00:25
  • play icon Image Planes 09:58 09:58
  • play icon Torso Legs 09:34 09:34
  • play icon Arms 10:14 10:14
  • play icon Head Base 07:54 07:54
  • play icon Hands 12:57 12:57
  • play icon Thumb and Mirroring 06:24 06:24
  • play icon Facial Edge Flow 07:56 07:56
  • play icon Ear 03:52 03:52
  • play icon Soft Select Edits 04:41 04:41
  • play icon Breasts 11:13 11:13

Instructor Details

David Bittorf

David Bittorf

Award Winning 3D Tutor

I'm very passionate about 3D. I'm currently creating courses in Maya, ZBrush, and Substance Painter.   I've been teaching Autodesk Maya and Pixologic ZBrush at a college level for 10 years. I've also worked for the Digital Media Academy and have taught Maya and ZBrush to a wide range of learners spanning from high school students to instructors. I have experience tutoring students 1-on1 since 2006. In 2010 I won "Teacher of the Year" at my college and two years later I won a world wide award "CG and VFX instructor of the Year" by Digital Tutors.

My professional profile outside of teaching includes a wide range of real world experience. I have posed and lit characters for "The Order 1886" (Playstation 4). I was a character modeler / texture artist / and rigger for Gemvara. I've done modeling / lighting / rendering for several iPhone and iPad apps. I've worked on some independent games, product visualizations and have one of the top rated online 3D libraries in the world. I've been teaching Maya since 2006 but have been mastering it since 2002.


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