3DS Max for beginners: 3D modeling fundamentals
Created by Widhi Muttaqien, Last Updated 08-Oct-2020, Language:English
3DS Max for beginners: 3D modeling fundamentals
Learn the basics of 3ds Max and master 3D modeling skill in just a day
Created by Widhi Muttaqien, Last Updated 08-Oct-2020, Language:English
What Will I Get ?
- The fundamentals of working with 3ds Max software
- Understand different methods of managing 3D scenes
- Basic polygon 3D modeling
- Spline-based 3D modeling
- Precision 3D modeling
- Subdivision 3D modeling
- Boolean-based 3D modeling
Requirements
- Basic knowledge of operating PC with Windows OS
- 3ds Max at least version 2020 already installed
- A standard mouse with a scroll-wheel
Description
In this course, you’re going to learn the essentials of using 3ds Max and then basic-to-intermediate 3D modeling skills. This course is designed for complete beginners. So no prior experience in 3D is needed to take this course.
The curriculum is carefully designed so you can master 3ds Max quickly and seamlessly. You can check the curriculum below and watch some of the preview lesson videos to get an insight of what you are going to get from this course.
This course is loaded with so many hands-on projects, challenges, and exercises that are designed to improve your skills gradually and push them to their fullest potential. Most of the projects in this course are based on real-world products.
After completing the course, in sha Allah, you will have a solid foundation on how to use 3ds Max. You'll gain a significant amount of 3D modeling skills. And also, you will understand many important concepts around 3D computer graphics. So join now! and I'll see you on the other side.
Course Content
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Introduction
3 Lectures 00:05:04-
Introduction
Preview00:02:37 -
Conventions and disclaimer
00:02:27 -
Download the project files here
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The UI
4 Lectures 00:23:26-
3DS Max UI
00:07:34 -
Viewport navigation
00:04:04 -
Alternative navigation methods
00:07:04 -
Zoom extent and display modes
00:04:44
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Basic object operations
7 Lectures 00:46:01-
Create and modify
00:07:13 -
Object selection
00:05:05 -
Transformation
00:09:10 -
Pivot point
00:02:50 -
Transformation settings
00:05:59 -
Modifier
00:06:01 -
Object duplication
00:09:43
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Scene management
4 Lectures 00:28:34-
Managing objects
Preview00:04:53 -
Scene explorer
00:07:23 -
Layer management
00:07:21 -
Selection set and group
00:08:57
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Editable poly modeling
12 Lectures 01:31:11-
Primitive vs Editable
00:10:19 -
Editable poly basic operations
00:07:42 -
Sub-object basic selection
00:05:18 -
Sub-object advanced selection
00:07:47 -
Normal direction and backface culling
Preview00:08:36 -
Edge modeling techniques
00:08:38 -
Cut and slice techniques
00:08:13 -
Surface smooth shading
00:06:20 -
Capping holes and Edge extrusion
00:05:11 -
Bridge
00:07:07 -
Polygon modeling techniques
00:04:47 -
Project: Oluce table lamp
00:11:13
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Precision modeling
9 Lectures 01:03:00-
Measurement unit
00:07:42 -
Project: Tamtam stool
00:08:15 -
Scale modes
00:05:50 -
Resetting transformation
00:04:31 -
Resizing objects precisely
00:03:37 -
Snapping
00:06:06 -
Project: Etna side table
00:12:23 -
Aligning objects
Preview00:06:02 -
Project: Lack side table
00:08:34
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Project: Werk kitchen counter
5 Lectures 00:39:28-
What we are going to create
00:06:00 -
Setting up the references
00:07:15 -
Modeling the base frame
00:09:29 -
The feet and top surface
00:06:39 -
The panels and handles
00:10:05
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Spline modeling
17 Lectures 02:12:31-
Introduction to spline
00:06:40 -
Line creation and spline vertex type
00:07:22 -
Spline creation exercise
00:04:03 -
Adding and deleting
00:06:52 -
Spline modification
00:03:53 -
Spline Boolean
00:07:19 -
Cross-insert, Weld and Trim
00:05:50 -
Extrude modifier
00:05:19 -
Project: S letter logo
00:05:07 -
Project: Circular ornament
00:11:26 -
Project: Tileable 3D pattern
00:10:45 -
Lathe modifier
00:06:08 -
Project: Echasse vase
00:14:07 -
Bevel profile modifier
00:11:26 -
Project: Crown molding
00:03:14 -
Project: Abbyson Diana table lamp
00:09:52 -
Project: Roman column
00:13:08
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Subdivision and Compound modeling
9 Lectures 01:15:43-
Subdivision modeling introduction
00:05:47 -
Project: Teacup
00:11:02 -
Using non-quad polygons
00:05:07 -
Avoiding concave polygons
00:05:43 -
Project: Washbasin
00:12:03 -
Introduction to 3D Boolean
00:08:19 -
Advanced reference image setup
00:08:19 -
Project: Alma 2525 JR stool
00:11:39 -
Conform introduction
00:07:44
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Project: Papilio shell chair
5 Lectures 00:33:36-
What we are going to create
00:03:22 -
Setting up 3 sided reference
00:08:06 -
The seat
00:10:05 -
The legs
00:06:48 -
The support
00:05:15
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Widhi Muttaqien
Entrepreneur and Computer Graphics expert
I’m an entrepreneur and also an academic lecturer in Computer Graphics field. I’ve been teaching and doing hundreds of CG related projects for more than 2 decades now. I have a bachelor degree in software development and a master degree in business management and information system.