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3D Prop Creation in Blender 3D and Substance Painter

person icon Aniket Rawat

4.6

3D Prop Creation in Blender 3D and Substance Painter

Create a Pokedex in Blender 3D and Substance Painter. Learn 3D modelling in Blender 3D, texturing in Substance Painter

updated on icon Updated on Apr, 2024

language icon Language - English

person icon Aniket Rawat

category icon 3D Animation,3D Modeling,Design Tools

Lectures -17

Resources -6

Duration -3 hours

4.6

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Course Description

Hi everyone, My name is Aniket Rawat and I am a 3D artist who likes to create realistic and high quality 3D props and assets. In this course, I will take you through the entire process of creating a Pokedex from Start to Finish.

We will start with modelling the Pokedex in Blender and we will make use of the Hard Surface techniques and learn a lot about Boolean and Bevel modifiers and general poly modelling. We will learn how to solve various glitches and shading issues that occur while working with Booleans.

Then after that we will export our model to Substance Painter and start by baking mesh maps for our model, after that we will start to texture our model. We will learn how to create realistic textures for our models by using different features in Substance like Smart Masks, Smart Materials etc.

After we finish with texturing in Substance Painter we will take our model back to Blender and render it. We will setup the material, lighting and the camera. We will also learn how to use HDRIs. I will be rendering the scene using Cycles.

This course is for everyone who wants to upgrade their skillset and have a basic understanding of Blender and Substance Painter.

Who this course is for:

  • Any type of Blender/Substance user who wants to increase their skill level

Goals

What will you learn in this course:

  • Learn to create Hard Surface Models in Blender

  • Learn to use the Boolean modifier and techniques related to it

  • Learn to texture assets in Substance Painter

  • Learn to create a prop from Start to Finish

Prerequisites

What are the prerequisites for this course?

  • A computer and basic understanding of Blender and Substance Painter

3D Prop Creation in Blender 3D and Substance Painter

Curriculum

Check out the detailed breakdown of what’s inside the course

Introduction
1 Lectures
  • play icon Introduction 01:59 01:59
Modelling the Pokedex
10 Lectures
Tutorialspoint
Texturing and Rendering the Pokedex
5 Lectures
Tutorialspoint
Course-Resources
1 Lectures
Tutorialspoint

Instructor Details

Aniket Rawat

Aniket Rawat

Hi everyone, My name is Aniket Rawat and I am a 3D artist who likes to create realistic and high quality 3D props and assets. The main 3D programs that I work in are Blender, Substance Painter, Zbrush and Unreal Engine. I am proficient in 3D modelling and texturing.

Thank you for stopping by my profile, I hope my courses are able to help you learn new stuff.

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