2D Games Development using Unity and C#
Created by Raja Biswas, Last Updated 12-Oct-2019, Language:English
2D Games Development using Unity and C#
Learn How to Develop 2D Games using Unity and C#
Created by Raja Biswas, Last Updated 12-Oct-2019, Language:English
What Will I Get ?
- Anyone who wants to Learn Game Development by building real practical projects
- Beginner C# Programmers who are curious about Game Development
- Unity & C# Developers willing to Brush up their Skills
Requirements
- Unity Personal Edition and Visual Studio or Any other Compatible code editor is required to follow along
- Basic knowledge of Unity & C# is helpful but not mandatory
Description
Want to Learn How to build Games by actually building Small , Simple and Fun Games?
Then this is the perfect course for you.
After Finishing this course You will be able to build 5 Fully functional Games with Unity and C#.
List of the Games you will build:
2D Target Shooting Game
Save The Bunny Game
Santa Run Endless runner Game
Monster Candy Eater Game
3D Endless Game
I have taught Unity Game Development & C# Scripting to thousands of people on my Youtube Channel: Charger Games. I love teaching complex concepts in a simple way, so even if you have no previous coding experience, no need to worry, I'm gonna teach you everything step by step in the perfect order.
Learn the basic concepts, tools, and functions that you will need to build fully functional Games with C# and the Unity game engine.
Build a strong foundation in Unity Game Development with this course.
Get Started with Unity's 2D Components
Build 5 Fully functional Games with Unity
Learn Basics of C# Programming
Create your first working game in 1 Hour
Learn to Build a finished game
Create your portfolio of Game Projects
A Powerful Skill at Your Fingertips Learning the fundamentals of Unity 2D & 3D Game Development puts a powerful and very useful tool at your fingertips. Unity is free, easy to learn, has excellent documentation, and is the game engine used for building games.
Jobs in unity game development are plentiful, and being able to learn C# Scripting along with Unity game development will give you a strong background to more easily build awesome games.
Content and Overview Suitable for beginning programmers, through this course of 100+ lectures and 20+ hours of content, you’ll learn all of the Unity 2D Game Development fundamentals and establish a strong understanding of the concept behind Game Programming , Design and Development .
Starting with the installation of the Unity , Visual Studio , this course will take you through the process of learning game development with unity by building 5 awesome 2D & 3D Game Projects . You will build your first 2D game in 1 hour.
For the beginner programmers there's a separate section about C# Scripting, which will teach the fundaments of C# Scripting for game development in Unity.
With these basics mastered, the course will take you through building different example games with unity to learn more about the process of creating mobile android games with unity.
Students completing the course will have the knowledge to create fully functional Games with Unity and C# or use their C# skills to Build any other useful thing that they want.
Complete with working files, you’ll be able to work alongside the author as you work through each concept, and will receive a verifiable certificate of completion upon finishing the course.
Course Content
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Introduction
1 Lectures 00:05:47-
Installing and Setting Up Unity
Preview00:05:47
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Game 1 - 2D Target Shooting Game in One Hour
1 Lectures 01:06:04-
Build A Complete 2D Shooting Game With Unity in 1 Hour
Preview01:06:04
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C# Scripting in Unity - Absolute Beginners Guide
17 Lectures 03:07:10-
Let's Get Started With C# in Unity
Preview00:12:28 -
How a C# Script is Structured in Unity
Preview00:09:22 -
Understanding Event Functions in Unity C#
00:08:32 -
Working With Variables in C#
00:09:16 -
Public and Private Variables in C#
00:05:53 -
Complete Guide To Update Function in Unity
00:08:40 -
Basics of Functions in C# & Unity
00:08:34 -
Returning Values and Passing Parameters to Functions
00:16:09 -
Checking Conditions with If Else in C#
00:17:30 -
Various Conditions and Equality Checking
00:04:35 -
Boolean Variables in C#
00:11:24 -
Introduction to Arrays in C# & Unity
00:16:19 -
Diving Deep into Arrays in Unity
00:16:22 -
For Loops in C# Complete Explanation
00:11:58 -
Working with While Loops in C#
00:11:16 -
How To Work With foreach Loops in C#
00:09:31 -
Check Conditions Using Switch Case in C#
00:09:21
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Game 2 - Save The Bunny
19 Lectures 03:22:05-
Setting Up The Game
00:15:40 -
Setting Up The Player
00:08:19 -
Creating Player Movement
00:18:27 -
Restricting Player Movement
00:06:59 -
Setting Up The Enemy Spikes
00:11:31 -
Spawning The Enemies
00:06:19 -
Spawning Enemies from Random Position
00:09:14 -
Repeatedly Spawning Enemies
00:08:10 -
Detecting Collisions With The Enemies
00:09:43 -
Adding Cool Trail Effects
00:08:17 -
Adding Dust Particle Effects
00:18:20 -
Checking For GameOver
00:10:50 -
Keeping Score
00:06:05 -
Displaying Score on Screen
00:11:57 -
Creating The GameOver Panel
00:11:42 -
Creating A Restart Button
00:12:26 -
Designing The Main Menu
00:11:04 -
Creating Cool Looking Main Menu Animations
00:10:55 -
Creating Game Over Panel Animations
00:06:07
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Game 3 - Santa Run Endless Runner Game
24 Lectures 03:55:29-
Lets Import The Assets and Start Building Santa Run Game
00:06:02 -
Setting Up The Game Background
00:12:00 -
Creating Background Scrolling and The Illusion of Movement
00:12:43 -
Creating and Moving The Grounds
00:09:28 -
Setting Up The Player Character
00:13:11 -
Lets Make The Player Jump
00:09:53 -
Fixing Player Jump with Ground Check
00:08:19 -
Adding The Jump Animation
00:14:20 -
Setting Up The Obstacles in The Game
00:11:48 -
Adding Movements To The Obstacles
00:09:54 -
Spawning The Obstacles
00:16:19 -
Random Obstacle Spawning
00:08:39 -
Spawning Obstacles with Random Delay
00:04:55 -
Destroying Obstacles On Collision
00:06:10 -
Creating Player Death Animation
00:05:51 -
Stop Spawning The Obstacles
00:08:45 -
Stop Background Scrolling
00:09:04 -
Creating Game Over Panel
00:11:08 -
Adding Functionalities To GameOver Menu Buttons
00:08:59 -
Designing The Main Menu
00:07:13 -
Adding Functionalities To The Main Menu
00:05:23 -
Creating Menu Screen Animations
00:09:47 -
Creating Snow Falling Effect
00:13:24 -
Counting and Displaying The Score
00:12:14
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Game 4 - Monster Eats Candy Game
18 Lectures 02:36:19-
Lets Setup The Sprites For Using In The Game
00:15:50 -
Creating The Candies
00:08:38 -
Coding Player Controller and Controlling The Player
00:10:31 -
Adding Some Restrictions To Player Movement
00:06:04 -
Checking If Player Eats Candy
00:08:09 -
Removing Candies When Out Of Screen
00:04:31 -
Spawning Random Candy
00:11:15 -
Spawning Candy at Random Position
00:05:26 -
Spawning Candies Repeatedly
00:09:08 -
Checking For Score
00:05:25 -
Displaying Score On Screen
00:11:14 -
Creating A Lives Counter To Keep Track of Lives
00:04:26 -
Showing Available Lives UI
00:10:44 -
Stopping Candy Spawning On GameOver
00:05:24 -
Creating Game Over Panel
00:13:00 -
Creating A Main Menu
00:13:53 -
Writing Code for The Game Over Menu
00:04:48 -
Animating The Game Over Panel
00:07:53
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Game 5 : 3D Endless Game with Unity
20 Lectures 03:53:03-
Gettting Started and Setting Up
00:12:34 -
Writing First Code and Controlling the Player
00:13:51 -
Moving After First Touch
00:06:45 -
Fall Checking With Raycasting
00:13:07 -
Smooth Camera Follow
00:16:37 -
Platforms falling
00:11:57 -
Platforms Spawning
00:13:10 -
Random Spawning
00:09:14 -
Some Small Fixes
00:04:09 -
Creating Collectibles
00:13:00 -
Destroying On Collision
00:05:26 -
Adding Particle Effects
00:10:40 -
Creating Text Animations
00:17:41 -
More Animations
00:17:16 -
Creating GameOver Menu
00:11:04 -
Coding The UIManager
00:13:06 -
Keeping Score and Highscore
00:11:46 -
Creating The GameManager
00:06:51 -
Finishing The Game
00:18:05 -
Publishing The Game
00:06:44
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Basics of Android Game Development With Unity
7 Lectures 03:15:15-
Creating and Publishing An Android Game With Unity ( 2018)
00:36:17 -
Setting Up Unity for Android Game development ( 2017)
00:42:46 -
Detecting Touch Inputs
00:19:35 -
Raycasting and Destroying Objects on Touch
00:22:27 -
Swipe Detection
00:27:21 -
Creating Screen Resolution Independent UI
00:15:18 -
Touch Joystick Input Controller
00:31:31
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Source Control With Github Bitbucket and SourceTree
5 Lectures 00:55:18-
The Need of Version Control
00:15:18 -
Creating First Repository
00:12:43 -
Practical Example With A Real Project
00:13:50 -
Creating Branches
00:07:53 -
Pushing Local Repository to Remote
00:05:34
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Basics of Game AI in Unity
7 Lectures 01:20:43-
Getting Started With Navigation Mesh
00:22:37 -
Agent Moving and Avoiding Obstacles
00:14:48 -
Understanding Navmesh Agent
00:09:30 -
Moving On Ramp and Narrow Places
00:10:49 -
Intelligent Agent Moving Upstairs
00:06:18 -
Intelligent Agent Jumping With Off Mesh
00:07:28 -
Manually Creating Off Mesh Links
00:09:13
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Raja Biswas
Charger Games founder , Passionate Learner & Teacher
Hi, I am Raja from Charger Games, I am a Passionate Learner & Teacher. I have a Passion for learning new things and Teaching those to people all over the world. Every day I get emails from people all over the world thanking me for all that they have learned from my tutorial videos. I'm from India. I have done my Diploma Engineering in Computer Science and Technology and Bachelor Of Engineering in IT. I have learned most of the stuff from Books and Tutorials Online. I feel like anyone can learn anything today without going to School / College with the Power of Internet.