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Tutorial Basic Detail
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Category: Cinema 4D/Plug-ins
Description:This tutorial will demonstrate how to connect 2 or more copies of Cinema4D together and let each copy of Cinema4D have its own "player" cube object that they can move around in the scene. All other copies of Cinema4D that are also connected will also see the cube moving around the screen. This could be thought of as a very simple Multiplayer room where the each Cinema4D user has a cube as their "avatar" that they can move around the world.
This tutorial will use Visual Studio 2008 C++ Express Edition, Cinema4D 11.5 and RakNet for the Game Networking Engine.