Tutorials Shared by the Internet Community
|Top Tutorials||New Tutorials||Submit||Login||Register|
Tutorial Basic Detail
Total Hits: 4017
Total Votes: 48 votes
Average Rating: 2.5 out of 5
Description:"Transfer Maps" uses two meshes, one is a high polygon count model with high quality details and another is a low polygon model. The idea is to transfer surface details from high polygon count model to the lower one by generating a map called "Normal Map". The map is then applied to the lower polygon count model, when the low-poly model was rendered, the details will be shown in the final render. It is very useful in a real-time game engine where lower polygon count means better game performance.