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Tutorial Basic Detail
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Description:Projection mapping is a feature that allows you to project 2D texture with an object called placement node, so you don't actually need to worry about UVs on the objects.
It saves you from hours of tweaking UVs. In this part, I'm going to explain how to use a simple tri-planar (box) projection and planar projection to shade two walls, one with decal, all done in only one material.