Tutorials Shared by the Internet Community
|Top Tutorials||New Tutorials||Submit||Login||Register|
Tutorial Basic Detail
Total Hits: 25379
Total Votes: 155 votes
Average Rating: 2.83 out of 5
Description:This tutorial will teach how to quickly and easily use Endomorphs to correct skin weighting in Lightwave 7.5
Grab your character and Rotate the problem joint, keep note of the min and max values of the axis you’re dealing with.
I’m working with the lower arm bone, and the heading axis.