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DirectX Programming

A tutorial to help C++ programmers who are new to DirectX get acquainted with the libraries.


This is the 2nd edition of the DirectX tutorials and I would like to thank all the people out there who gave me feedback, encouragement or asked me questions about the last version. So, thank-you! This revision will contain more detail about how and why the code samples were written so you can have a more hands-on experience and be able to tweak the code for yourself. This is a free, online resource and you are welcome to contribute.

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