Tutorials Shared by the Internet Community
|Top Tutorials||New Tutorials||Submit||Login||Register|
Tutorial Basic Detail
Total Hits: 9964
Total Votes: 139 votes
Average Rating: 2.81 out of 5
Category: C and C++/Graphics
Description:The way presented for doing rotations in the last tutorial wasn't really a good one. It works just fine in two dimensions, but as soon as you want to rotate around the X or Y-axes, it becomes more difficult. Sure, it's easy to make equations that will represent a rotation on any one of those axes, but just go ahead and try to make equations that will represent changes on three axes at once. If you manage to pull that off, make sure to let us know. Meanwhile, I'll present a way to do the rotations with matrices.