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Tutorial Basic Detail
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Total Votes: 38 votes
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Category: C and C++/Game Programming
Description:Here is my basic overview of Pong. Each moving entity on the screen (including the ball, player1 and the computer) each have their own X and Y value. This is to help control which position the object is drawn.
I’ve created a structure for the ball, player1 and the computer. Player1 and the computer contains the standard x and y values, but also contains the score etc.