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Tutorial Basic Detail
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Description:In this toturial, you're going to learn how to pause sound objects in flash and make the sound/music resume exactly from where it was paused.
Using the "Get time" action to calculate the total duration of your sound object, measuring the elapsed time and making the sound object resume next time based on the calculated previous elapsed time. It involves complicated action scripting, which would make this tutorial listed in the "Advanced" category instead. Morover, the result is not always perfect, you can't get a 100% precision when it comes to resuming the sound object from where it was left out.