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Time Based Animation In Actionscript 3.0

Learn how to animate your Flash objects using a time based technique to avoid speed changes when adjusting your frame rate.


Here I will be showing you another techique that can be used to animate your objects using time in ActionScript 3.0, rather than frames, as the basis for how far your objects move. I previously wrote about frame based animation if you would like to review that. One major advantage of time based animation is that it allows you to adjust the frame rate of your movie without affecting the speed of any objects you have animated via ActionScript.

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