Blender 3D - Tutorials
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Found 46 Tutorials
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The tutorial mainly tells about how to display the created flipbook on Facebook pages.
The step-to-step tutorial mainly tells about how to publish created flipping ebook online for sharing.
This tutorial focuses on writing scripts that may be used to act on certain events.
This article shows how to use special effects to put the spacecraft in outer space and make both weapons shoot!
This tutorial will teach you how to make a little octopus, using the subsurf functionality of Blender
This tutorial will teach you how to make a simple winter scene, including some fir trees and a snowman.
Using Blender 3D to model a low poly terrain section
This is a quick demo of the Gen3 tree-generating script.
This 6-part video tutorial series will take a look at how you can create 3D pretzels in Blender.
It shows an easy way to cut evenly distributet holes into a model, using the subsurf modifier.
Tutorial that walks users through the setup of using Blender 3D to render out Skyboxes using simple UVW mapped primitives
Using OpenGL glsl normal map shaders in the Blender 3D Game Engine.
The fourth in a series of tutorials to help you learn now to use blender, a free 3D modeling program.
E-book (PDF) which teaches you how to model a 3D software box with textures in Blender 3D
Create a realistic car setup. In just minutes, you can add suspension, steering, brakes, power, etc. Car model included
Tutorial was designed with the beginner in mind, but advanced modelers could make some use of it.
In this tutorial, you will learn how to: Use a tracing image to create a glass
You can make some really cool abstract art through a little tweaking in Blender!
A series of tutorials to help you learn now to use blender, a free 3D modeling program.
The key to effective 3D rendering often lies in the careful utilization of high-detail textures and materials.
In this tutorial you will learn how to make a UV map of an object you wish to texture using Blenders seams functionality.
Its really very simple but, there are a couple of snags you might run into and I demonstrate how to resolve those issues.