correct skin weighting in Lightwave 7.5
|Top Tutorials||New Tutorials||Submit||Login||Register|
Total Hits: 19530
Total Votes: 145 votes
Submitted on: 2008-04-21 11:21:17
Submitted By: Devesh Khanna
Description:This tutorial will teach how to quickly and easily use Endomorphs to correct skin weighting in Lightwave 7.5
Grab your character and Rotate the problem joint, keep note of the min and max values of the axis you’re dealing with.
I’m working with the lower arm bone, and the heading axis. More detail...